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SamhainGhost

Everlast: Undying Tale

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Steam

Отправляйтесь в красочный фэнтезийный мир, наполненный уникальными местами, странными личностями и опасными существами. Развивайте своего героя, совершенствуя навыки, которые вам по душе. Сражайтесь, добывайте ресурсы, создавайте артефакты, рыбачьте, исследуйте мир, собирайте добычу и применяйте приобретенные знания по мере развития сюжета. Играйте совершенно один, приватно с несколькими друзьями или присоединяйтесь к большому открытому миру с участием до 100 других игроков.

Русификатор от 30.10.2026 от SamhainGhost:

boosty
Для любой версии игры

Сделано с использованием Claude Code и Deepseek

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Что-то у меня лютые просадки FPS при включении на F9. В меню все ок, но когда начал загружаться в игру, FPS успал до 2. Тыкнул F9 (выключил) все нормализовалось. Загрузился в игру, все было ок, снова тыкаю F9 — фризы на пол минуты и более. 

UPD: Фризит когда начинаешь двигаться (WASD), если просто стоять то все ок. 

Spoiler

[Message: Preloader] BepInEx 6.0.0-be.791 - Everlast (2026-10-28 21:53:18)
[Message: Preloader] Built from commit b782da4ac54e1072d2857f4a2f77c80c3ef08005
[Info   :   BepInEx] System platform: Windows 10 64-bit
[Info   :   BepInEx] Process bitness: 64-bit (x64)
[Info   :   BepInEx] Running under Unity 2022.3.62f2
[Info   :   BepInEx] Runtime version: 6.0.7
[Info   :   BepInEx] Runtime information: .NET 6.0.7
[Message:InteropManager] Downloading unity base libraries from https://unity.bepinex.dev/libraries/2022.3.62.zip
[Message:InteropManager] Extracting unity base libraries from E:\Games\steamapps\common\Everlast\BepInEx\unity-libs\2022.3.62.zip
[Message:InteropManager] Running Cpp2IL to generate dummy assemblies from E:\Games\steamapps\common\Everlast\Everlast_Data/il2cpp_data/Metadata/global-metadata.dat
[Info   :    Cpp2IL] [Library] Initializing Metadata...
[Info   :    Cpp2IL] [Library] Using actual IL2CPP Metadata version 31.1
[Info   :    Cpp2IL] [Library] Initialized Metadata in 705ms
[Info   :    Cpp2IL] [Library] Using binary type Portable Executable (from LibCpp2IL)
[Info   :    Cpp2IL] [Library] Searching Binary for Required Data...
[Info   :    Cpp2IL] [Library] Got Binary codereg: 0x1850F8450, metareg: 0x1854AC6C0 in 416ms.
[Info   :    Cpp2IL] [Library] Initializing Binary...
[Info   :    Cpp2IL] [Library] Initialized Binary in 330ms
[Info   :    Cpp2IL] [Library] Mapping pointers to Il2CppMethodDefinitions...
[Info   :    Cpp2IL] [Library] Processed 245155 OK (257ms)
[Info   :    Cpp2IL] [Program] Creating application model...
[Info   :    Cpp2IL] [Program] Application model created in 2260.0533ms
[Info   :InteropManager] Cpp2IL finished in 00:00:12.7637203
[Info   :InteropManager] Generating interop assemblies
[Info   :Il2CppInteropGen] Reading assemblies...
[Info   :Il2CppInteropGen] Done in 00:00:00.0079261
[Info   :Il2CppInteropGen] Reading unity assemblies...
[Info   :Il2CppInteropGen] Done in 00:00:00.1365079
[Info   :Il2CppInteropGen] Creating rewrite assemblies...
[Info   :Il2CppInteropGen] Done in 00:00:00.0114825
[Info   :Il2CppInteropGen] Computing renames...
[Info   :Il2CppInteropGen] Done in 00:00:00.0896090
[Info   :Il2CppInteropGen] Creating typedefs...
[Info   :Il2CppInteropGen] Done in 00:00:00.0827619
[Info   :Il2CppInteropGen] Computing struct blittability...
[Info   :Il2CppInteropGen] Done in 00:00:00.0594697
[Info   :Il2CppInteropGen] Filling typedefs...
[Info   :Il2CppInteropGen] Done in 00:00:00.2161707
[Info   :Il2CppInteropGen] Filling generic constraints...
[Info   :Il2CppInteropGen] Done in 00:00:00.0095924
[Info   :Il2CppInteropGen] Creating members...
[Info   :Il2CppInteropGen] Done in 00:00:02.3512702
[Info   :Il2CppInteropGen] Scanning method cross-references...
[Info   :Il2CppInteropGen] Done in 00:00:01.9240153
[Info   :Il2CppInteropGen] Finalizing method declarations...
[Info   :Il2CppInteropGen] Done in 00:00:06.0487077
[Info   :Il2CppInteropGen] 159 total potentially dead methods
[Info   :Il2CppInteropGen] Filling method parameters...
[Info   :Il2CppInteropGen] Done in 00:00:02.0395905
[Info   :Il2CppInteropGen] Creating static constructors...
[Info   :Il2CppInteropGen] Done in 00:00:00.6237138
[Info   :Il2CppInteropGen] Creating value type fields...
[Info   :Il2CppInteropGen] Done in 00:00:00.0264801
[Info   :Il2CppInteropGen] Creating enums...
[Info   :Il2CppInteropGen] Done in 00:00:00.1184181
[Info   :Il2CppInteropGen] Creating IntPtr constructors...
[Info   :Il2CppInteropGen] Done in 00:00:00.0992328
[Info   :Il2CppInteropGen] Creating non-blittable struct constructors...
[Info   :Il2CppInteropGen] Done in 00:00:00.0061511
[Info   :Il2CppInteropGen] Creating generic method static constructors...
[Info   :Il2CppInteropGen] Done in 00:00:00.3000646
[Info   :Il2CppInteropGen] Creating field accessors...
[Info   :Il2CppInteropGen] Done in 00:00:02.7360194
[Info   :Il2CppInteropGen] Filling methods...
[Info   :Il2CppInteropGen] Done in 00:00:03.5849037
[Info   :Il2CppInteropGen] Generating implicit conversions...
[Info   :Il2CppInteropGen] Done in 00:00:00.0278506
[Info   :Il2CppInteropGen] Implementing awaiters...
[Info   :Il2CppInteropGen] Done in 00:00:00.0335445
[Info   :Il2CppInteropGen] Creating properties...
[Info   :Il2CppInteropGen] Done in 00:00:00.4689223
[Info   :Il2CppInteropGen] Unstripping types...
[Info   :Il2CppInteropGen] Done in 00:00:00.0424044
[Info   :Il2CppInteropGen] Unstripping fields...
[Info   :Il2CppInteropGen] Restored 398 fields
[Info   :Il2CppInteropGen] Failed to restore 4 fields
[Info   :Il2CppInteropGen] Done in 00:00:00.0088074
[Info   :Il2CppInteropGen] Unstripping methods...
[Info   :Il2CppInteropGen] Restored 11587 methods
[Info   :Il2CppInteropGen] Failed to restore 735 methods
[Info   :Il2CppInteropGen] Done in 00:00:00.5282754
[Info   :Il2CppInteropGen] Unstripping method bodies...
[Info   :Il2CppInteropGen] IL unstrip statistics: 6614 successful, 1109 failed
[Info   :Il2CppInteropGen] Done in 00:00:00.2194789
[Info   :Il2CppInteropGen] Writing xref cache...
[Info   :Il2CppInteropGen] Done in 00:00:01.0591386
[Info   :Il2CppInteropGen] Writing assemblies...
[Info   :Il2CppInteropGen] Done in 00:00:07.6854479
[Info   :Il2CppInteropGen] Writing method pointer map...
[Info   :Il2CppInteropGen] Done in 00:00:00.0538371
[Info   :Il2CppInteropGen] Clearing static data...
[Info   :Il2CppInteropGen] Done in 00:00:00.0000089
[Info   :Il2CppInteropGen] Done!
[Info   : Preloader] 0 patcher plugins loaded
[Info   : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message:   BepInEx] Chainloader initialized
[Warning:Il2CppInterop] Class::Init signatures have been exhausted, using a substitute!
[Info   :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info   :   BepInEx] 1 plugin to load
[Info   :   BepInEx] Loading [Everlast RU 0.1.0]
[Info   :Il2CppInterop] Registered mono type EverlastRU.Runner in il2cpp domain
[Info   :Everlast RU] Everlast RU 0.1.0: 16066 строк, 612 шаблонов
[Message:   BepInEx] Chainloader startup complete
[Message:     Unity] [4:54:14 PM] Startup(Information): Initializing Steam Manager.
[Message:     Unity] [4:54:14 PM] Steam(Information): [SteamManager] Running on Steam Deck: False.
[Message:     Unity] [4:54:14 PM] Steam(Information): [SteamManager] Steam reports this game runs as app ID 3818450.
[Info   :Everlast RU] Шрифт-дополнение (UI Toolkit) game:NotInter-Regular RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-Light SDF»: game:NotInter-Regular RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-Regular SDF»: game:NotInter-Regular RU-UITK 90
[Message:     Unity] [4:54:14 PM] Settings(Information): [SettingsInterface] Texture_Quality keeps the saved Full. The default on this device is Full because this is not a Steam Deck and the GPU reports 22612 MB of video memory.
[Message:     Unity] [4:54:14 PM] Discord(Warning): [DiscordPresence] Discord did not take the activity update (). Retrying every 30s.
[Message:     Unity] [4:54:15 PM] Abilities(Information): Registry Assets Loaded. Addressables Result: Succeeded, Ability Count: 104, Validation Pending
[Info   :Everlast RU] Шрифт-дополнение (UI Toolkit) game:Montserrat-Bold RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-Bold SDF»: game:Montserrat-Bold RU-UITK 90
[Info   :Everlast RU] Шрифт-дополнение (UI Toolkit) game:Montserrat-BoldItalic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-BoldItalic SDF»: game:Montserrat-BoldItalic RU-UITK 90
[Info   :Everlast RU] Шрифт-дополнение (UI Toolkit) game:Montserrat-Italic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-Italic SDF»: game:Montserrat-Italic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-LightItalic SDF»: game:Montserrat-Italic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-BoldItalic SDF»: game:Montserrat-BoldItalic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-Bold SDF»: game:Montserrat-Bold RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-Italic SDF»: game:Montserrat-Italic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-LightItalic SDF»: game:Montserrat-Italic RU-UITK 90
[Info   :Everlast RU] Шрифт-дополнение (UI Toolkit) game:Montserrat-Regular RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-Light SDF»: game:Montserrat-Regular RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-Regular SDF»: game:Montserrat-Regular RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-Bold SDF»: game:Montserrat-Bold RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-Italic SDF»: game:Montserrat-Italic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-LightItalic SDF»: game:Montserrat-Italic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-Regular SDF»: game:Montserrat-Regular RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-Light SDF»: game:Montserrat-Regular RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-BoldItalic SDF»: game:Montserrat-BoldItalic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-Stroke-Bold SDF»: game:Montserrat-Bold RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-Stroke-BoldItalic SDF»: game:Montserrat-BoldItalic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-Stroke-Italic SDF»: game:Montserrat-Italic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-Stroke-Light SDF»: game:Montserrat-Regular RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-Stroke-LightItalic SDF»: game:Montserrat-Italic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaLibre-Stroke-Regular SDF»: game:Montserrat-Regular RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-Bold SDF»: game:Montserrat-Bold RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-BoldItalic SDF»: game:Montserrat-BoldItalic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-Italic SDF»: game:Montserrat-Italic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-Light SDF»: game:Montserrat-Regular RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-LightItalic SDF»: game:Montserrat-Italic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-Regular SDF»: game:Montserrat-Regular RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-Stroke-Bold SDF»: game:Montserrat-Bold RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-Stroke-BoldItalic SDF»: game:Montserrat-BoldItalic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-Stroke-Italic SDF»: game:Montserrat-Italic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-Stroke-Light SDF»: game:Montserrat-Regular RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-Stroke-LightItalic SDF»: game:Montserrat-Italic RU-UITK 90
[Info   :Everlast RU] Кириллица (UI Toolkit) для «AveriaSerifLibre-Stroke-Regular SDF»: game:Montserrat-Regular RU-UITK 90
[Info   :Everlast RU] Шрифт-дополнение game:LiberationSans RU 86
[Info   :Everlast RU] Кириллица для «LiberationSans SDF» (Liberation Sans): game:LiberationSans RU 86
[Warning:     Unity] [4:54:16 PM] Input(Warning): [SteamInputBridge] Action manifest skipped because 'config_neptune.vdf' is missing beside it, so Steam Input keeps its gamepad emulation.
[Message:     Unity] [4:54:16 PM] Startup(Information): [OverlayToolkitUI] Everlast 0.13002.2 (build 1389), client 6f71c3cc+, shared code server ad519575 core 520871a6 database 31b43d5f physics 4f19bb2d nimblenet f2822572
[Message:     Unity] [4:54:16 PM] Loading(Information): [LoadingThroughput] Engaged: priority=High (was BelowNormal) upload=8ms/32MB
[Warning:     Unity] [4:54:18 PM] Abilities(Warning): AbilityRegistry 'DrainPhysical' (AbilityId:224224) has no matching DbAbilityDefinition
[Warning:     Unity] [4:54:18 PM] Abilities(Warning): AbilityRegistry 'DrainRanged' (AbilityId:225225) has no matching DbAbilityDefinition
[Warning:     Unity] [4:54:18 PM] Abilities(Warning): AbilityRegistry 'DrainSorcery' (AbilityId:226226) has no matching DbAbilityDefinition
[Warning:     Unity] [4:54:18 PM] Abilities(Warning): AbilityRegistry 'Crossbow' (AbilityId:0) has no matching DbAbilityDefinition
[Warning:     Unity] [4:54:18 PM] Abilities(Warning): AbilityRegistry 'Mortar' (AbilityId:220220) has no matching DbAbilityDefinition
[Warning:     Unity] [4:54:18 PM] Abilities(Warning): AbilityRegistry 'SpearShadowRush' (AbilityId:6767) has no matching DbAbilityDefinition
[Warning:     Unity] [4:54:18 PM] Abilities(Warning): AbilityRegistry 'AxeSwing' (AbilityId:100001) has no matching DbAbilityDefinition
[Warning:     Unity] [4:54:18 PM] Abilities(Warning): AbilityRegistry 'MaceSwing' (AbilityId:999) has no matching DbAbilityDefinition
[Warning:     Unity] [4:54:18 PM] Abilities(Warning): Registry Validation Complete. Status: Failed, Validated: 104, Missing Definitions: 8
[Warning:     Unity] TerrainCollider: MeshCollider is not supported on terrain at the moment.
[Warning:     Unity] TerrainCollider: MeshCollider is not supported on terrain at the moment.
[Warning:     Unity] TerrainCollider: MeshCollider is not supported on terrain at the moment.
[Warning:     Unity] TerrainCollider: MeshCollider is not supported on terrain at the moment.
[Warning:     Unity] TerrainCollider: MeshCollider is not supported on terrain at the moment.
[Info   :Everlast RU] Шрифт-дополнение game:Montserrat-Bold RU 74
[Info   :Everlast RU] Кириллица для «GermaniaOne-Regular SDF» (Germania One): game:Montserrat-Bold RU 74
[Warning:     Unity] [4:54:20 PM] OpenWorld(Warning): [WorldSurfaceRegistry] A shading lookup at (254.94, 34.21, 117.86) ran before the world bake manifest resolved the grid offsets.
[Message:     Unity] [4:54:20 PM] Loading(Information): [LoadingThroughput] Released: priority=BelowNormal upload=2ms/16MB
[Warning:     Unity] [4:54:29 PM] UserInterface(Warning): [MainMenu] Remote news feed unavailable at https://inspades-live.pages.dev/news.json. Keeping current content: Request timeout
[Message:     Unity] [5:00:06 PM] UserInterface(Information): [ContinueLauncher] Continuing LocalWorld 'Saastta'.
[Message:     Unity] [5:00:06 PM] LocalServer(Information): Starting local server for world: Saastta
[Message:     Unity] [5:00:06 PM] LocalServer(Information): Server executable: E:/Games/steamapps/common/Everlast/Everlast_Data/StreamingAssets\Server\Windows\Raptor.Game.exe (174998528 bytes)
[Message:     Unity] [5:00:06 PM] LocalServer(Information): Starting server from: E:/Games/steamapps/common/Everlast/Everlast_Data/StreamingAssets\Server\Windows\Raptor.Game.exe
[Message:     Unity] [5:00:06 PM] LocalServer(Information): Server arguments: —LaunchConfig:SinglePlayerMode=true —LaunchConfig:WorldName="Saastta" —LaunchConfig:UseSteamTunnel=false —LaunchConfig:LaunchToken="ccf31d4001ed4b988fc036d0cb93b894" —LaunchConfig:SteamAppId=3818450
[Warning:     Unity] [5:00:06 PM] LocalServer(Warning): Ignoring server status at C:\Users\Nocturne\Documents\My Games\Everlast\Worlds\Saastta\server-status.json because its launch token does not match the current launch
[Message:     Unity] [5:00:09 PM] LocalServer(Information): Server has bound UDP port 9003
[Message:     Unity] [5:00:09 PM] LocalServer(Information): Server is ready
[Message:     Unity] [5:00:09 PM] Networking(Information): [ConnectToGameServer] Direct connecting to Local Server at 127.0.0.1:9003
[Message:     Unity] [5:00:09 PM] Networking(Information): [WindowsTimerResolution] Timer resolution set to 10 ms (kept while minimized: True)
[Message:     Unity] [INFORMATION][UnityLogger] NimbleNet -> Version: 1.0.0—no-branch-.1+221.Branch.-no-branch-.Sha.f282257228182e11858197b68f9adeb29592c02e
[Message:     Unity] [INFORMATION][UnityLogger] NimbleNet -> LogManager initialized
[Message:     Unity] [INFORMATION][UnityLogger] NimbleNet -> Initializing...
[Message:     Unity] [INFORMATION][UnityLogger] NimbleNet -> Initialized.
[Message:     Unity] [INFORMATION][UnityLogger] NimbleNet -> Starting Udp Network Application on 0.0.0.0:0.
[Message:     Unity] [INFORMATION][UnityLogger] NimbleNet -> Started Udp Network Application on 0.0.0.0:0.
[Message:     Unity] [5:00:09 PM] LocalServer(Information): Host gameplay connection initiated directly to local server on port 9003
[Message:     Unity] [5:00:09 PM] Networking(Information): Protocol handshake accepted: server protocol 39, build 0.13002.2 (server 54a31eb3).
[Warning:     Unity] [5:00:09 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'ShavedSides_Ponytail [d]' for 'Ponytail1' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L, r_hand_parentJoint, l_hand_parentJoint
[Warning:     Unity] [5:00:09 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'ShavedSidesPonyHair' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:09 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'Shirt [d]' for 'Default Shirt' collapsed non-canonical bones to their nearest canonical ancestors (224): Chest_M_seg_1_joint, EyeBrowInnerJoint_L, EyeBrowInnerJoint_R, HeadEnd_M, IndexFinger4_L, IndexFinger4_R, MiddleFinger4_L, MiddleFinger4_R, PinkyFinger4_L, PinkyFinger4_R, RingFinger4_L, RingFinger4_R, ThumbFinger4_L, ThumbFinger4_R, ToesEnd_L, ToesEnd_R, b_mid_joint1, b_mid_joint2, b_mid_joint3, b_mid_joint4, b_mid_joint5, b_mid_joint6, back_skirt_joint1, back_skirt_joint2, back_skirt_joint3, back_skirt_joint4, back_skirt_joint5, back_skirt_joint6, back_skirt_joint7, back_skirt_joint8, cape_jointBase, l_AUX_cape_joint1, l_AUX_cape_joint10, l_AUX_cape_joint2, l_AUX_cape_joint3, l_AUX_cape_joint4, l_AUX_cape_joint5, l_AUX_cape_joint6, l_AUX_cape_joint9, l_A_cape_joint1, l_A_cape_joint10, l_A_cape_joint2, l_A_cape_joint3, l_A_cape_joint4, l_A_cape_joint5, l_A_cape_joint6, l_A_cape_joint7, l_A_cape_joint8, l_A_cape_joint9, l_A_mid_joint1, l_A_mid_joint2, l_A_mid_joint3, l_A_mid_joint4, l_A_mid_joint5, l_A_mid_joint6, l_A_skirt_joint1, l_A_skirt_joint2, l_A_skirt_joint3, l_A_skirt_joint4, l_A_skirt_joint5, l_A_skirt_joint6, l_A_skirt_joint7, l_A_skirt_joint8, l_B_cape_joint1, l_B_cape_joint10, l_B_cape_joint2, l_B_cape_joint3, l_B_cape_joint4, l_B_cape_joint5, l_B_cape_joint6, l_B_cape_joint7, l_B_cape_joint8, l_B_cape_joint9, l_B_mid_joint1, l_B_mid_joint2, l_B_mid_joint3, l_B_mid_joint4, l_B_mid_joint5, l_B_mid_joint6, l_B_skirt_joint1, l_B_skirt_joint2, l_B_skirt_joint3, l_B_skirt_joint4, l_B_skirt_joint5, l_B_skirt_joint6, l_B_skirt_joint7, l_B_skirt_joint8, l_C_cape_joint1, l_C_cape_joint10, l_C_cape_joint2, l_C_cape_joint3, l_C_cape_joint4, l_C_cape_joint5, l_C_cape_joint6, l_C_cape_joint7, l_C_cape_joint8, l_C_cape_joint9, l_C_skirt_joint1, l_C_skirt_joint2, l_C_skirt_joint3, l_C_skirt_joint4, l_C_skirt_joint5, l_C_skirt_joint6, l_C_skirt_joint7, l_C_skirt_joint8, l_cape_jointBase, l_hand_parentJoint, l_mid_joint1, l_mid_joint2, l_mid_joint3, l_mid_joint4, l_mid_joint5, l_mid_joint6, l_padjoint1, l_padjoint2, lowerLidOuter12_R, m_cape_joint1, m_cape_joint10, m_cape_joint2, m_cape_joint3, m_cape_joint4, m_cape_joint5, m_cape_joint6, m_cape_joint7, m_cape_joint8, m_cape_joint9, m_mid_joint1, m_mid_joint2, m_mid_joint3, m_mid_joint4, m_mid_joint5, m_mid_joint6, mid_skirt_joint1, mid_skirt_joint2, mid_skirt_joint3, mid_skirt_joint4, mid_skirt_joint5, mid_skirt_joint6, mid_skirt_joint7, mid_skirt_joint8, r_AUX_cape_joint1, r_AUX_cape_joint10, r_AUX_cape_joint2, r_AUX_cape_joint3, r_AUX_cape_joint4, r_AUX_cape_joint5, r_AUX_cape_joint6, r_AUX_cape_joint9, r_A_cape_joint1, r_A_cape_joint10, r_A_cape_joint2, r_A_cape_joint3, r_A_cape_joint4, r_A_cape_joint5, r_A_cape_joint6, r_A_cape_joint7, r_A_cape_joint8, r_A_cape_joint9, r_A_mid_joint1, r_A_mid_joint2, r_A_mid_joint3, r_A_mid_joint4, r_A_mid_joint5, r_A_mid_joint6, r_A_skirt_joint1, r_A_skirt_joint2, r_A_skirt_joint3, r_A_skirt_joint4, r_A_skirt_joint5, r_A_skirt_joint6, r_A_skirt_joint7, r_A_skirt_joint8, r_B_cape_joint1, r_B_cape_joint10, r_B_cape_joint2, r_B_cape_joint3, r_B_cape_joint4, r_B_cape_joint5, r_B_cape_joint6, r_B_cape_joint7, r_B_cape_joint8, r_B_cape_joint9, r_B_mid_joint1, r_B_mid_joint2, r_B_mid_joint3, r_B_mid_joint4, r_B_mid_joint5, r_B_mid_joint6, r_B_skirt_joint1, r_B_skirt_joint2, r_B_skirt_joint3, r_B_skirt_joint4, r_B_skirt_joint5, r_B_skirt_joint6, r_B_skirt_joint7, r_B_skirt_joint8, r_C_cape_joint1, r_C_cape_joint10, r_C_cape_joint2, r_C_cape_joint3, r_C_cape_joint4, r_C_cape_joint5, r_C_cape_joint6, r_C_cape_joint7, r_C_cape_joint8, r_C_cape_joint9, r_C_skirt_joint1, r_C_skirt_joint2, r_C_skirt_joint3, r_C_skirt_joint4, r_C_skirt_joint5, r_C_skirt_joint6, r_C_skirt_joint7, r_C_skirt_joint8, r_cape_jointBase, r_hand_parentJoint, r_mid_joint1, r_mid_joint2, r_mid_joint3, r_mid_joint4, r_mid_joint5, r_mid_joint6, r_padjoint1, r_padjoint2
[Warning:     Unity] [5:00:09 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'Pants [d]' for 'Default Pants' collapsed non-canonical bones to their nearest canonical ancestors (224): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, cape_jointBase, l_A_cape_joint1, l_A_cape_joint2, l_A_cape_joint3, l_A_cape_joint4, l_A_cape_joint5, l_A_cape_joint6, l_A_cape_joint7, l_A_cape_joint8, l_A_cape_joint9, l_A_cape_joint10, m_cape_joint1, m_cape_joint2, m_cape_joint3, m_cape_joint4, m_cape_joint5, m_cape_joint6, m_cape_joint7, m_cape_joint8, m_cape_joint9, m_cape_joint10, r_A_cape_joint1, r_A_cape_joint2, r_A_cape_joint3, r_A_cape_joint4, r_A_cape_joint5, r_A_cape_joint6, r_A_cape_joint7, r_A_cape_joint8, r_A_cape_joint9, r_A_cape_joint10, r_cape_jointBase, r_C_cape_joint1, r_C_cape_joint2, r_C_cape_joint3, r_C_cape_joint4, r_C_cape_joint5, r_C_cape_joint6, r_C_cape_joint7, r_C_cape_joint8, r_C_cape_joint9, r_C_cape_joint10, r_B_cape_joint1, r_B_cape_joint2, r_B_cape_joint3, r_B_cape_joint4, r_B_cape_joint5, r_B_cape_joint6, r_B_cape_joint7, r_B_cape_joint8, r_B_cape_joint9, r_B_cape_joint10, r_AUX_cape_joint1, r_AUX_cape_joint2, r_AUX_cape_joint3, r_AUX_cape_joint4, r_AUX_cape_joint5, r_AUX_cape_joint6, r_AUX_cape_joint9, r_AUX_cape_joint10, l_cape_jointBase, l_C_cape_joint1, l_C_cape_joint2, l_C_cape_joint3, l_C_cape_joint4, l_C_cape_joint5, l_C_cape_joint6, l_C_cape_joint7, l_C_cape_joint8, l_C_cape_joint9, l_C_cape_joint10, l_B_cape_joint1, l_B_cape_joint2, l_B_cape_joint3, l_B_cape_joint4, l_B_cape_joint5, l_B_cape_joint6, l_B_cape_joint7, l_B_cape_joint8, l_B_cape_joint9, l_B_cape_joint10, l_AUX_cape_joint1, l_AUX_cape_joint2, l_AUX_cape_joint3, l_AUX_cape_joint4, l_AUX_cape_joint5, l_AUX_cape_joint6, l_AUX_cape_joint9, l_AUX_cape_joint10, ToesEnd_L, r_B_mid_joint1, r_B_mid_joint2, r_B_mid_joint3, r_B_mid_joint4, r_B_mid_joint5, r_B_mid_joint6, r_A_mid_joint1, r_A_mid_joint2, r_A_mid_joint3, r_A_mid_joint4, r_A_mid_joint5, r_A_mid_joint6, r_mid_joint1, r_mid_joint2, r_mid_joint3, r_mid_joint4, r_mid_joint5, r_mid_joint6, b_mid_joint1, b_mid_joint2, b_mid_joint3, b_mid_joint4, b_mid_joint5, b_mid_joint6, m_mid_joint1, m_mid_joint2, m_mid_joint3, m_mid_joint4, m_mid_joint5, m_mid_joint6, l_B_mid_joint1, l_B_mid_joint2, l_B_mid_joint3, l_B_mid_joint4, l_B_mid_joint5, l_B_mid_joint6, l_mid_joint1, l_mid_joint2, l_mid_joint3, l_mid_joint4, l_mid_joint5, l_mid_joint6, l_A_mid_joint1, l_A_mid_joint2, l_A_mid_joint3, l_A_mid_joint4, l_A_mid_joint5, l_A_mid_joint6, r_A_skirt_joint1, r_A_skirt_joint2, r_A_skirt_joint3, r_A_skirt_joint4, r_A_skirt_joint5, r_A_skirt_joint6, r_A_skirt_joint7, r_A_skirt_joint8, r_C_skirt_joint1, r_C_skirt_joint2, r_C_skirt_joint3, r_C_skirt_joint4, r_C_skirt_joint5, r_C_skirt_joint6, r_C_skirt_joint7, r_C_skirt_joint8, r_B_skirt_joint1, r_B_skirt_joint2, r_B_skirt_joint3, r_B_skirt_joint4, r_B_skirt_joint5, r_B_skirt_joint6, r_B_skirt_joint7, r_B_skirt_joint8, mid_skirt_joint1, mid_skirt_joint2, mid_skirt_joint3, mid_skirt_joint4, mid_skirt_joint5, mid_skirt_joint6, mid_skirt_joint7, mid_skirt_joint8, back_skirt_joint1, back_skirt_joint2, back_skirt_joint3, back_skirt_joint4, back_skirt_joint5, back_skirt_joint6, back_skirt_joint7, back_skirt_joint8, l_A_skirt_joint1, l_A_skirt_joint2, l_A_skirt_joint3, l_A_skirt_joint4, l_A_skirt_joint5, l_A_skirt_joint6, l_A_skirt_joint7, l_A_skirt_joint8, l_C_skirt_joint1, l_C_skirt_joint2, l_C_skirt_joint3, l_C_skirt_joint4, l_C_skirt_joint5, l_C_skirt_joint6, l_C_skirt_joint7, l_C_skirt_joint8, l_B_skirt_joint1, l_B_skirt_joint2, l_B_skirt_joint3, l_B_skirt_joint4, l_B_skirt_joint5, l_B_skirt_joint6, l_B_skirt_joint7, l_B_skirt_joint8
[Warning:     Unity] [5:00:09 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'Boots [d]' for 'Default Boots' collapsed non-canonical bones to their nearest canonical ancestors (224): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, cape_jointBase, l_A_cape_joint1, l_A_cape_joint2, l_A_cape_joint3, l_A_cape_joint4, l_A_cape_joint5, l_A_cape_joint6, l_A_cape_joint7, l_A_cape_joint8, l_A_cape_joint9, l_A_cape_joint10, m_cape_joint1, m_cape_joint2, m_cape_joint3, m_cape_joint4, m_cape_joint5, m_cape_joint6, m_cape_joint7, m_cape_joint8, m_cape_joint9, m_cape_joint10, r_A_cape_joint1, r_A_cape_joint2, r_A_cape_joint3, r_A_cape_joint4, r_A_cape_joint5, r_A_cape_joint6, r_A_cape_joint7, r_A_cape_joint8, r_A_cape_joint9, r_A_cape_joint10, r_cape_jointBase, r_C_cape_joint1, r_C_cape_joint2, r_C_cape_joint3, r_C_cape_joint4, r_C_cape_joint5, r_C_cape_joint6, r_C_cape_joint7, r_C_cape_joint8, r_C_cape_joint9, r_C_cape_joint10, r_B_cape_joint1, r_B_cape_joint2, r_B_cape_joint3, r_B_cape_joint4, r_B_cape_joint5, r_B_cape_joint6, r_B_cape_joint7, r_B_cape_joint8, r_B_cape_joint9, r_B_cape_joint10, r_AUX_cape_joint1, r_AUX_cape_joint2, r_AUX_cape_joint3, r_AUX_cape_joint4, r_AUX_cape_joint5, r_AUX_cape_joint6, r_AUX_cape_joint9, r_AUX_cape_joint10, l_cape_jointBase, l_C_cape_joint1, l_C_cape_joint2, l_C_cape_joint3, l_C_cape_joint4, l_C_cape_joint5, l_C_cape_joint6, l_C_cape_joint7, l_C_cape_joint8, l_C_cape_joint9, l_C_cape_joint10, l_B_cape_joint1, l_B_cape_joint2, l_B_cape_joint3, l_B_cape_joint4, l_B_cape_joint5, l_B_cape_joint6, l_B_cape_joint7, l_B_cape_joint8, l_B_cape_joint9, l_B_cape_joint10, l_AUX_cape_joint1, l_AUX_cape_joint2, l_AUX_cape_joint3, l_AUX_cape_joint4, l_AUX_cape_joint5, l_AUX_cape_joint6, l_AUX_cape_joint9, l_AUX_cape_joint10, ToesEnd_L, r_B_mid_joint1, r_B_mid_joint2, r_B_mid_joint3, r_B_mid_joint4, r_B_mid_joint5, r_B_mid_joint6, r_A_mid_joint1, r_A_mid_joint2, r_A_mid_joint3, r_A_mid_joint4, r_A_mid_joint5, r_A_mid_joint6, r_mid_joint1, r_mid_joint2, r_mid_joint3, r_mid_joint4, r_mid_joint5, r_mid_joint6, b_mid_joint1, b_mid_joint2, b_mid_joint3, b_mid_joint4, b_mid_joint5, b_mid_joint6, m_mid_joint1, m_mid_joint2, m_mid_joint3, m_mid_joint4, m_mid_joint5, m_mid_joint6, l_B_mid_joint1, l_B_mid_joint2, l_B_mid_joint3, l_B_mid_joint4, l_B_mid_joint5, l_B_mid_joint6, l_mid_joint1, l_mid_joint2, l_mid_joint3, l_mid_joint4, l_mid_joint5, l_mid_joint6, l_A_mid_joint1, l_A_mid_joint2, l_A_mid_joint3, l_A_mid_joint4, l_A_mid_joint5, l_A_mid_joint6, r_A_skirt_joint1, r_A_skirt_joint2, r_A_skirt_joint3, r_A_skirt_joint4, r_A_skirt_joint5, r_A_skirt_joint6, r_A_skirt_joint7, r_A_skirt_joint8, r_C_skirt_joint1, r_C_skirt_joint2, r_C_skirt_joint3, r_C_skirt_joint4, r_C_skirt_joint5, r_C_skirt_joint6, r_C_skirt_joint7, r_C_skirt_joint8, r_B_skirt_joint1, r_B_skirt_joint2, r_B_skirt_joint3, r_B_skirt_joint4, r_B_skirt_joint5, r_B_skirt_joint6, r_B_skirt_joint7, r_B_skirt_joint8, mid_skirt_joint1, mid_skirt_joint2, mid_skirt_joint3, mid_skirt_joint4, mid_skirt_joint5, mid_skirt_joint6, mid_skirt_joint7, mid_skirt_joint8, back_skirt_joint1, back_skirt_joint2, back_skirt_joint3, back_skirt_joint4, back_skirt_joint5, back_skirt_joint6, back_skirt_joint7, back_skirt_joint8, l_A_skirt_joint1, l_A_skirt_joint2, l_A_skirt_joint3, l_A_skirt_joint4, l_A_skirt_joint5, l_A_skirt_joint6, l_A_skirt_joint7, l_A_skirt_joint8, l_C_skirt_joint1, l_C_skirt_joint2, l_C_skirt_joint3, l_C_skirt_joint4, l_C_skirt_joint5, l_C_skirt_joint6, l_C_skirt_joint7, l_C_skirt_joint8, l_B_skirt_joint1, l_B_skirt_joint2, l_B_skirt_joint3, l_B_skirt_joint4, l_B_skirt_joint5, l_B_skirt_joint6, l_B_skirt_joint7, l_B_skirt_joint8
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'FlyHair_Low [d]' for 'FlyHair' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'ShortBunHair' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [EquipmentViewer] Cannot displace 'Assets/Raptor/Prefabs/Equipment/VisualAssets/Hair/WavyHair_Med.prefab/WavyHair_Med': mesh has no UV2 channel.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'Braid [d]' for 'FemaleHair1' collapsed non-canonical bones to their nearest canonical ancestors (27): hair_main_joint, hair_main_joint1, hair_left_joint1, hair_left_joint2, hair_left_joint3, hair_left_joint4, hair_left_joint5, hair_left_joint6, hair_left_joint7, hair_right_joint6, hair_right_joint5, hair_right_joint4, hair_right_joint3, hair_right_joint2, hair_right_joint1, hair_joint_tail1, hair_joint_tail2, hair_joint_tail3, hair_joint_tail4, hair_joint_tail5, hair_joint_tail6, hair_joint_tail7, hair_joint_tail8, hair_joint_tail9, hair_joint_tail10, hair_joint_tail11, hair_joint_tail12
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'BraidHair' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'WavyHair_Med' for 'WavyHair' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'MediumWavyHair' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'MohawkHair' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'BoringShortHair' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'UndercutHair' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [EquipmentViewer] Cannot displace 'Assets/Raptor/Prefabs/Equipment/VisualAssets/Hair/UnderShort.prefab/under_short': mesh has no UV2 channel.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'UnderShortHair' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'under_medium [d]' for 'UnderMedium' collapsed non-canonical bones to their nearest canonical ancestors (2): Underhat_joint1, Underhat_joint2
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'UnderMediumHair' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [EquipmentViewer] Cannot displace 'Assets/Raptor/Prefabs/Equipment/VisualAssets/Hair/Dreadlocks.prefab/Dreadlocks': mesh has no UV2 channel.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'under_long [d]' for 'UnderLong' collapsed non-canonical bones to their nearest canonical ancestors (5): Underhat_joint1, Underhat_joint2, Underhat_joint3, Underhat_joint4, Underhat_joint5
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'UnderlongHair' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'DreadlocksHair' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [EquipmentViewer] Cannot displace 'Assets/Raptor/Prefabs/Equipment/VisualAssets/Hair/Dreadlocks_Scarf.prefab/Dreadlocks_Scarf': mesh has no UV2 channel.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [EquipmentViewer] Cannot displace 'Assets/Raptor/Prefabs/Equipment/VisualAssets/Hair/Dreadlocks_Scarf.prefab/Dreadlocks_Scarf_Band': mesh has no UV2 channel.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [EquipmentViewer] Cannot displace 'Assets/Raptor/Prefabs/Equipment/VisualAssets/Hair/AnimeHair.prefab/AnimeHair': mesh has no UV2 channel.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'AnimeHair' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'Mustache_Low [d]' for 'MustacheLow' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L, r_hand_parentJoint, l_hand_parentJoint
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'MustacheHair' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'BeardMustache_Med [d]' for 'BeardMustacheMed' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L, r_hand_parentJoint, l_hand_parentJoint
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'BeardLongHairTOFIX' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'BeardShort01 [d]' for 'BeardShort1' collapsed non-canonical bones to their nearest canonical ancestors (21): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'BeardLongHairTOFIX 1' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'BeardMed01 [d]' for 'BeardMedium1' collapsed non-canonical bones to their nearest canonical ancestors (21): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'BeardLong01 [d]' for 'BeardLong1' collapsed non-canonical bones to their nearest canonical ancestors (21): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:00:23 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'ChineseBeardHair' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:24 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'PonytailBeardHair' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:24 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'BeardLongHair' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:00:46 PM] CharacterVisuals(Warning): [PREVIEW] Displacement cache miss for 'Ponytail1'; waiting for an async GPU readback.
[Warning:     Unity] [5:03:37 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Appearance cache holds 254MB of its 256MB budget in pinned or just-used entries (47 skin, 2 eye and 1 mask entries), so the new skin appearance uses the per-pixel material instead of a baked albedo.
[Warning:     Unity] [5:03:39 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Appearance cache holds 254MB of its 256MB budget in pinned or just-used entries (47 skin, 2 eye and 1 mask entries), so the new skin appearance uses the per-pixel material instead of a baked albedo.
[Warning:     Unity] [5:03:39 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Appearance cache holds 252MB of its 256MB budget in pinned or just-used entries (48 skin, 1 eye and 1 mask entries), so the new skin appearance uses the per-pixel material instead of a baked albedo.
[Warning:     Unity] [5:03:40 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Appearance cache holds 252MB of its 256MB budget in pinned or just-used entries (48 skin, 1 eye and 1 mask entries), so the new skin appearance uses the per-pixel material instead of a baked albedo.
[Warning:     Unity] [5:07:06 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Appearance cache holds 253MB of its 256MB budget in pinned or just-used entries (47 skin, 1 eye and 2 mask entries), so the new skin appearance uses the per-pixel material instead of a baked albedo.
[Message:     Unity] [5:11:34 PM] Loading(Information): [LoadingThroughput] Engaged: priority=High (was BelowNormal) upload=8ms/32MB
[Message:     Unity] [5:11:34 PM] Settings(Information): [Upscaler] Resolved TNDUpscaler on main camera 'Main Camera' (scene: Game).
[Message:     Unity] [5:11:34 PM] Settings(Information): [Upscaler] ApplyUpscaler(3) on 'Main Camera'
[Message:     Unity] [5:11:34 PM] Settings(Information): [Upscaler] DLSS4 active at quality UltraQuality
[Info   :Everlast RU] Шрифт-дополнение game:Montserrat-Regular RU 67
[Info   :Everlast RU] Кириллица для «Lato-Black SDF» (Lato): game:Montserrat-Regular RU 67
[Info   :Everlast RU] Шрифт-дополнение game:Montserrat-Italic RU 66
[Info   :Everlast RU] Кириллица для «Lato-BlackItalic SDF» (Lato): game:Montserrat-Italic RU 66
[Info   :Everlast RU] Шрифт-дополнение game:Montserrat-Bold RU 51
[Info   :Everlast RU] Кириллица для «AveriaLibre-Stroke-Bold SDF TMP» (Averia Libre): game:Montserrat-Bold RU 51
[Info   :Everlast RU] Шрифт-дополнение game:Montserrat-Bold RU 72
[Info   :Everlast RU] Кириллица для «AveriaLibre-Bold SDF TMP» (Averia Libre): game:Montserrat-Bold RU 72
[Message:     Unity] [5:11:36 PM] OpenWorld(Information): [WorldSurfaceService] Resolved the world bake manifest for map 'KINGDOM' with grid offsets 0,0, origin Y 0 and height scale 600.
[Warning:     Unity] [5:11:36 PM] UserInterface(Warning): [MapPortals] 1 component references on placed objects resolve to no component, so a door among them leads nowhere (first: 'Stealable-Placeholder'/'Wheat').
[Message:     Unity] [5:11:36 PM] Networking(Information): [WorldClock] 12:00 at timescale 0.
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Pest Control (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Tie a Yellow Ribbon (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: The Robbed that Smiles (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Apple Bridge (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Apple Bridge (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Apple Bridge (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Apple Bridge (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Chicken Coops (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Chicken Coops (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Chicken Coops (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Chicken Coops (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Small Fishing Bridge (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Small Fishing Bridge (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Small Fishing Bridge (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Small Fishing Bridge (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the West Road Animal Stables (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the West Road Animal Stables (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the West Road Animal Stables (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the West Road Animal Stables (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Badongerst Bank Box (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Badongerst Bank Box (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Badongerst Bank Box (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Badongerst Docks (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Badongerst Docks (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Badongerst Docks (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Badongerst Docks (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Open up the Secret Tunnels Entrance (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Open up the Secret Tunnels Entrance (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Open up the Secret Tunnels Entrance (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build a Smelter from the Ruins (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build a Smelter from the Ruins (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build a Smelter from the Ruins (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rejuvinate the Flower Field (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rejuvinate the Flower Field (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Returning the Favour (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Now I'm a Farmer (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Return of the Mack (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Private Enterprise (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: 24 Karat Magic (ActiveId=0, Map=2)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Easy as Pie (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Jailhouse Rocks (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Hamburglars (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: An Army Marches on its Stomach (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Harvester's Field (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: The Mending Wall (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Thrunk Repossession (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Missing the Forest for the Herbs (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Farmhouse (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Farmhouse (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Farmhouse (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Farmhouse (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Repair the Tool Shed (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Repair the Tool Shed (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Repair the Tool Shed (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Stone Wall (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Stone Wall (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Stone Wall (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Stone Wall (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Bank Box (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Bank Box (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Bank Box (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Mine House (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Mine House (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Mine House (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Mine House (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Smelter (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Smelter (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Smelter (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Task Board (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Task Board (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Docks (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Docks (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Docks (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Storage Shed (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Storage Shed (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Storage Shed (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Workhouse (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Workhouse (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Workhouse (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Survival Desk (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Survival Desk (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Reopen the Mine Cave (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Reopen the Mine Cave (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Reopen the Mine Cave (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Reopen the Boiling Lake Cave (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Reopen the Boiling Lake Cave (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Reopen the Boiling Lake Cave (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Fort Item Box (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Fort Item Box (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Fort Item Box (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Fort Task Board (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Fort Task Board (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Fort Task Board (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Fort Forge (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Fort Forge (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Fort Forge (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Restore the Training Yard (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Restore the Training Yard (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Restore the Training Yard (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Spinning Shack (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Spinning Shack (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Spinning Shack (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Hickory Yard Well (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Food Shed (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Food Shed (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Food Shed (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Wood Store (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Wood Store (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Build the Wood Store (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Bridge to Kal Crossing (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Bridge to Kal Crossing (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Bridge to Kal Crossing (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Rebuild the Bridge to Kal Crossing (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Raise the Weaving Tent (ActiveId=0, Map=6)
[Message:     Unity] [5:11:36 PM] EventManager(Information): Event info: Raise the Weaving Tent (ActiveId=0, Map=6)
[Info   :Everlast RU] Кириллица для «LiberationSans SDF» (Liberation Sans): game:LiberationSans RU 86
[Info   :Everlast RU] Шрифт-дополнение game:Montserrat-Bold RU 65
[Info   :Everlast RU] Кириллица для «Montserrat-Bold SDF TMP» (Montserrat): game:Montserrat-Bold RU 65
[Warning:     Unity] [5:11:36 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Appearance cache holds 252MB of its 256MB budget in pinned or just-used entries (48 skin, 4 eye and 2 mask entries), so the new skin appearance uses the per-pixel material instead of a baked albedo.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'ShirtDel [d]' for 'CopperChest' collapsed non-canonical bones to their nearest canonical ancestors (112): Chest_M_seg_1_joint, EyeBrowInnerJoint_L, EyeBrowInnerJoint_R, HeadEnd_M, IndexFinger4_L, IndexFinger4_R, MiddleFinger4_L, MiddleFinger4_R, PinkyFinger4_L, PinkyFinger4_R, RingFinger4_L, RingFinger4_R, ThumbFinger4_L, ThumbFinger4_R, ToesEnd_L, ToesEnd_R, cape_jointBase, l_AUX_cape_joint1, l_AUX_cape_joint10, l_AUX_cape_joint2, l_AUX_cape_joint3, l_AUX_cape_joint4, l_AUX_cape_joint5, l_AUX_cape_joint6, l_AUX_cape_joint9, l_A_cape_joint1, l_A_cape_joint10, l_A_cape_joint2, l_A_cape_joint3, l_A_cape_joint4, l_A_cape_joint5, l_A_cape_joint6, l_A_cape_joint7, l_A_cape_joint8, l_A_cape_joint9, l_B_cape_joint1, l_B_cape_joint10, l_B_cape_joint2, l_B_cape_joint3, l_B_cape_joint4, l_B_cape_joint5, l_B_cape_joint6, l_B_cape_joint7, l_B_cape_joint8, l_B_cape_joint9, l_C_cape_joint1, l_C_cape_joint10, l_C_cape_joint2, l_C_cape_joint3, l_C_cape_joint4, l_C_cape_joint5, l_C_cape_joint6, l_C_cape_joint7, l_C_cape_joint8, l_C_cape_joint9, l_cape_jointBase, l_hand_parentJoint, l_padjoint1, l_padjoint2, lowerLidOuter12_R, m_cape_joint1, m_cape_joint10, m_cape_joint2, m_cape_joint3, m_cape_joint4, m_cape_joint5, m_cape_joint6, m_cape_joint7, m_cape_joint8, m_cape_joint9, r_AUX_cape_joint1, r_AUX_cape_joint10, r_AUX_cape_joint2, r_AUX_cape_joint3, r_AUX_cape_joint4, r_AUX_cape_joint5, r_AUX_cape_joint6, r_AUX_cape_joint9, r_A_cape_joint1, r_A_cape_joint10, r_A_cape_joint2, r_A_cape_joint3, r_A_cape_joint4, r_A_cape_joint5, r_A_cape_joint6, r_A_cape_joint7, r_A_cape_joint8, r_A_cape_joint9, r_B_cape_joint1, r_B_cape_joint10, r_B_cape_joint2, r_B_cape_joint3, r_B_cape_joint4, r_B_cape_joint5, r_B_cape_joint6, r_B_cape_joint7, r_B_cape_joint8, r_B_cape_joint9, r_C_cape_joint1, r_C_cape_joint10, r_C_cape_joint2, r_C_cape_joint3, r_C_cape_joint4, r_C_cape_joint5, r_C_cape_joint6, r_C_cape_joint7, r_C_cape_joint8, r_C_cape_joint9, r_cape_jointBase, r_hand_parentJoint, r_padjoint1, r_padjoint2
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperBodyArmor [d]' for 'CopperChest' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperBodyArmorPlate [d]' for 'CopperChest' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperLeftHandBelt [d]' for 'CopperChest' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperShoulderBot [d]' for 'CopperChest' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperShoulderTop [d]' for 'CopperChest' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'leatherPants [d]' for 'Leather Legs' collapsed non-canonical bones to their nearest canonical ancestors (224): Chest_M_seg_1_joint, EyeBrowInnerJoint_L, EyeBrowInnerJoint_R, HeadEnd_M, IndexFinger4_L, IndexFinger4_R, MiddleFinger4_L, MiddleFinger4_R, PinkyFinger4_L, PinkyFinger4_R, RingFinger4_L, RingFinger4_R, ThumbFinger4_L, ThumbFinger4_R, ToesEnd_L, ToesEnd_R, b_mid_joint1, b_mid_joint2, b_mid_joint3, b_mid_joint4, b_mid_joint5, b_mid_joint6, back_skirt_joint1, back_skirt_joint2, back_skirt_joint3, back_skirt_joint4, back_skirt_joint5, back_skirt_joint6, back_skirt_joint7, back_skirt_joint8, cape_jointBase, l_AUX_cape_joint1, l_AUX_cape_joint10, l_AUX_cape_joint2, l_AUX_cape_joint3, l_AUX_cape_joint4, l_AUX_cape_joint5, l_AUX_cape_joint6, l_AUX_cape_joint9, l_A_cape_joint1, l_A_cape_joint10, l_A_cape_joint2, l_A_cape_joint3, l_A_cape_joint4, l_A_cape_joint5, l_A_cape_joint6, l_A_cape_joint7, l_A_cape_joint8, l_A_cape_joint9, l_A_mid_joint1, l_A_mid_joint2, l_A_mid_joint3, l_A_mid_joint4, l_A_mid_joint5, l_A_mid_joint6, l_A_skirt_joint1, l_A_skirt_joint2, l_A_skirt_joint3, l_A_skirt_joint4, l_A_skirt_joint5, l_A_skirt_joint6, l_A_skirt_joint7, l_A_skirt_joint8, l_B_cape_joint1, l_B_cape_joint10, l_B_cape_joint2, l_B_cape_joint3, l_B_cape_joint4, l_B_cape_joint5, l_B_cape_joint6, l_B_cape_joint7, l_B_cape_joint8, l_B_cape_joint9, l_B_mid_joint1, l_B_mid_joint2, l_B_mid_joint3, l_B_mid_joint4, l_B_mid_joint5, l_B_mid_joint6, l_B_skirt_joint1, l_B_skirt_joint2, l_B_skirt_joint3, l_B_skirt_joint4, l_B_skirt_joint5, l_B_skirt_joint6, l_B_skirt_joint7, l_B_skirt_joint8, l_C_cape_joint1, l_C_cape_joint10, l_C_cape_joint2, l_C_cape_joint3, l_C_cape_joint4, l_C_cape_joint5, l_C_cape_joint6, l_C_cape_joint7, l_C_cape_joint8, l_C_cape_joint9, l_C_skirt_joint1, l_C_skirt_joint2, l_C_skirt_joint3, l_C_skirt_joint4, l_C_skirt_joint5, l_C_skirt_joint6, l_C_skirt_joint7, l_C_skirt_joint8, l_cape_jointBase, l_hand_parentJoint, l_mid_joint1, l_mid_joint2, l_mid_joint3, l_mid_joint4, l_mid_joint5, l_mid_joint6, l_padjoint1, l_padjoint2, lowerLidOuter12_R, m_cape_joint1, m_cape_joint10, m_cape_joint2, m_cape_joint3, m_cape_joint4, m_cape_joint5, m_cape_joint6, m_cape_joint7, m_cape_joint8, m_cape_joint9, m_mid_joint1, m_mid_joint2, m_mid_joint3, m_mid_joint4, m_mid_joint5, m_mid_joint6, mid_skirt_joint1, mid_skirt_joint2, mid_skirt_joint3, mid_skirt_joint4, mid_skirt_joint5, mid_skirt_joint6, mid_skirt_joint7, mid_skirt_joint8, r_AUX_cape_joint1, r_AUX_cape_joint10, r_AUX_cape_joint2, r_AUX_cape_joint3, r_AUX_cape_joint4, r_AUX_cape_joint5, r_AUX_cape_joint6, r_AUX_cape_joint9, r_A_cape_joint1, r_A_cape_joint10, r_A_cape_joint2, r_A_cape_joint3, r_A_cape_joint4, r_A_cape_joint5, r_A_cape_joint6, r_A_cape_joint7, r_A_cape_joint8, r_A_cape_joint9, r_A_mid_joint1, r_A_mid_joint2, r_A_mid_joint3, r_A_mid_joint4, r_A_mid_joint5, r_A_mid_joint6, r_A_skirt_joint1, r_A_skirt_joint2, r_A_skirt_joint3, r_A_skirt_joint4, r_A_skirt_joint5, r_A_skirt_joint6, r_A_skirt_joint7, r_A_skirt_joint8, r_B_cape_joint1, r_B_cape_joint10, r_B_cape_joint2, r_B_cape_joint3, r_B_cape_joint4, r_B_cape_joint5, r_B_cape_joint6, r_B_cape_joint7, r_B_cape_joint8, r_B_cape_joint9, r_B_mid_joint1, r_B_mid_joint2, r_B_mid_joint3, r_B_mid_joint4, r_B_mid_joint5, r_B_mid_joint6, r_B_skirt_joint1, r_B_skirt_joint2, r_B_skirt_joint3, r_B_skirt_joint4, r_B_skirt_joint5, r_B_skirt_joint6, r_B_skirt_joint7, r_B_skirt_joint8, r_C_cape_joint1, r_C_cape_joint10, r_C_cape_joint2, r_C_cape_joint3, r_C_cape_joint4, r_C_cape_joint5, r_C_cape_joint6, r_C_cape_joint7, r_C_cape_joint8, r_C_cape_joint9, r_C_skirt_joint1, r_C_skirt_joint2, r_C_skirt_joint3, r_C_skirt_joint4, r_C_skirt_joint5, r_C_skirt_joint6, r_C_skirt_joint7, r_C_skirt_joint8, r_cape_jointBase, r_hand_parentJoint, r_mid_joint1, r_mid_joint2, r_mid_joint3, r_mid_joint4, r_mid_joint5, r_mid_joint6, r_padjoint1, r_padjoint2
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'Wiz_Gloves [d]' for 'T1WizardGloves' collapsed non-canonical bones to their nearest canonical ancestors (112): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L, l_hand_parentJoint, r_hand_parentJoint, cape_jointBase, m_cape_joint1, m_cape_joint2, m_cape_joint3, m_cape_joint4, m_cape_joint5, m_cape_joint6, m_cape_joint7, m_cape_joint8, m_cape_joint9, m_cape_joint10, r_A_cape_joint1, r_A_cape_joint2, r_A_cape_joint3, r_A_cape_joint4, r_A_cape_joint5, r_A_cape_joint6, r_A_cape_joint7, r_A_cape_joint8, r_A_cape_joint9, r_A_cape_joint10, r_cape_jointBase, r_C_cape_joint1, r_C_cape_joint2, r_C_cape_joint3, r_C_cape_joint4, r_C_cape_joint5, r_C_cape_joint6, r_C_cape_joint7, r_C_cape_joint8, r_C_cape_joint9, r_C_cape_joint10, r_B_cape_joint1, r_B_cape_joint2, r_B_cape_joint3, r_B_cape_joint4, r_B_cape_joint5, r_B_cape_joint6, r_B_cape_joint7, r_B_cape_joint8, r_B_cape_joint9, r_B_cape_joint10, r_AUX_cape_joint1, r_AUX_cape_joint2, r_AUX_cape_joint3, r_AUX_cape_joint4, r_AUX_cape_joint5, r_AUX_cape_joint6, r_AUX_cape_joint9, r_AUX_cape_joint10, l_A_cape_joint1, l_A_cape_joint2, l_A_cape_joint3, l_A_cape_joint4, l_A_cape_joint5, l_A_cape_joint6, l_A_cape_joint7, l_A_cape_joint8, l_A_cape_joint9, l_A_cape_joint10, l_cape_jointBase, l_C_cape_joint1, l_C_cape_joint2, l_C_cape_joint3, l_C_cape_joint4, l_C_cape_joint5, l_C_cape_joint6, l_C_cape_joint7, l_C_cape_joint8, l_C_cape_joint9, l_C_cape_joint10, l_B_cape_joint1, l_B_cape_joint2, l_B_cape_joint3, l_B_cape_joint4, l_B_cape_joint5, l_B_cape_joint6, l_B_cape_joint7, l_B_cape_joint8, l_B_cape_joint9, l_B_cape_joint10, l_AUX_cape_joint1, l_AUX_cape_joint2, l_AUX_cape_joint3, l_AUX_cape_joint4, l_AUX_cape_joint5, l_AUX_cape_joint6, l_AUX_cape_joint9, l_AUX_cape_joint10
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperBoots [d]' for 'CopperBoots' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperLegBackArmor [d]' for 'CopperBoots' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperLegBootArmor [d]' for 'CopperBoots' collapsed non-canonical bones to their nearest canonical ancestors (21): Chest_M_seg_1_joint, EyeBrowInnerJoint_L, EyeBrowInnerJoint_R, HeadEnd_M, IndexFinger4_L, IndexFinger4_R, MiddleFinger4_L, MiddleFinger4_R, PinkyFinger4_L, PinkyFinger4_R, RingFinger4_L, RingFinger4_R, ThumbFinger4_L, ThumbFinger4_R, ToesEnd_L, ToesEnd_R, l_padjoint1, l_padjoint2, lowerLidOuter12_R, r_padjoint1, r_padjoint2
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperLegFrontArmor [d]' for 'CopperBoots' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'TopC [d]' for 'NpcSet3Shirt' collapsed non-canonical bones to their nearest canonical ancestors (21): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'Top [d]' for 'IronUnderShirt' collapsed non-canonical bones to their nearest canonical ancestors (224): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, l_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, r_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, cape_jointBase, l_A_cape_joint1, l_A_cape_joint2, l_A_cape_joint3, l_A_cape_joint4, l_A_cape_joint5, l_A_cape_joint6, l_A_cape_joint7, l_A_cape_joint8, l_A_cape_joint9, l_A_cape_joint10, m_cape_joint1, m_cape_joint2, m_cape_joint3, m_cape_joint4, m_cape_joint5, m_cape_joint6, m_cape_joint7, m_cape_joint8, m_cape_joint9, m_cape_joint10, r_A_cape_joint1, r_A_cape_joint2, r_A_cape_joint3, r_A_cape_joint4, r_A_cape_joint5, r_A_cape_joint6, r_A_cape_joint7, r_A_cape_joint8, r_A_cape_joint9, r_A_cape_joint10, r_cape_jointBase, r_C_cape_joint1, r_C_cape_joint2, r_C_cape_joint3, r_C_cape_joint4, r_C_cape_joint5, r_C_cape_joint6, r_C_cape_joint7, r_C_cape_joint8, r_C_cape_joint9, r_C_cape_joint10, r_B_cape_joint1, r_B_cape_joint2, r_B_cape_joint3, r_B_cape_joint4, r_B_cape_joint5, r_B_cape_joint6, r_B_cape_joint7, r_B_cape_joint8, r_B_cape_joint9, r_B_cape_joint10, r_AUX_cape_joint1, r_AUX_cape_joint2, r_AUX_cape_joint3, r_AUX_cape_joint4, r_AUX_cape_joint5, r_AUX_cape_joint6, r_AUX_cape_joint9, r_AUX_cape_joint10, l_cape_jointBase, l_C_cape_joint1, l_C_cape_joint2, l_C_cape_joint3, l_C_cape_joint4, l_C_cape_joint5, l_C_cape_joint6, l_C_cape_joint7, l_C_cape_joint8, l_C_cape_joint9, l_C_cape_joint10, l_B_cape_joint1, l_B_cape_joint2, l_B_cape_joint3, l_B_cape_joint4, l_B_cape_joint5, l_B_cape_joint6, l_B_cape_joint7, l_B_cape_joint8, l_B_cape_joint9, l_B_cape_joint10, l_AUX_cape_joint1, l_AUX_cape_joint2, l_AUX_cape_joint3, l_AUX_cape_joint4, l_AUX_cape_joint5, l_AUX_cape_joint6, l_AUX_cape_joint9, l_AUX_cape_joint10, ToesEnd_L, r_B_mid_joint1, r_B_mid_joint2, r_B_mid_joint3, r_B_mid_joint4, r_B_mid_joint5, r_B_mid_joint6, r_A_mid_joint1, r_A_mid_joint2, r_A_mid_joint3, r_A_mid_joint4, r_A_mid_joint5, r_A_mid_joint6, r_mid_joint1, r_mid_joint2, r_mid_joint3, r_mid_joint4, r_mid_joint5, r_mid_joint6, b_mid_joint1, b_mid_joint2, b_mid_joint3, b_mid_joint4, b_mid_joint5, b_mid_joint6, m_mid_joint1, m_mid_joint2, m_mid_joint3, m_mid_joint4, m_mid_joint5, m_mid_joint6, l_B_mid_joint1, l_B_mid_joint2, l_B_mid_joint3, l_B_mid_joint4, l_B_mid_joint5, l_B_mid_joint6, l_mid_joint1, l_mid_joint2, l_mid_joint3, l_mid_joint4, l_mid_joint5, l_mid_joint6, l_A_mid_joint1, l_A_mid_joint2, l_A_mid_joint3, l_A_mid_joint4, l_A_mid_joint5, l_A_mid_joint6, r_A_skirt_joint1, r_A_skirt_joint2, r_A_skirt_joint3, r_A_skirt_joint4, r_A_skirt_joint5, r_A_skirt_joint6, r_A_skirt_joint7, r_A_skirt_joint8, r_C_skirt_joint1, r_C_skirt_joint2, r_C_skirt_joint3, r_C_skirt_joint4, r_C_skirt_joint5, r_C_skirt_joint6, r_C_skirt_joint7, r_C_skirt_joint8, r_B_skirt_joint1, r_B_skirt_joint2, r_B_skirt_joint3, r_B_skirt_joint4, r_B_skirt_joint5, r_B_skirt_joint6, r_B_skirt_joint7, r_B_skirt_joint8, mid_skirt_joint1, mid_skirt_joint2, mid_skirt_joint3, mid_skirt_joint4, mid_skirt_joint5, mid_skirt_joint6, mid_skirt_joint7, mid_skirt_joint8, back_skirt_joint1, back_skirt_joint2, back_skirt_joint3, back_skirt_joint4, back_skirt_joint5, back_skirt_joint6, back_skirt_joint7, back_skirt_joint8, l_A_skirt_joint1, l_A_skirt_joint2, l_A_skirt_joint3, l_A_skirt_joint4, l_A_skirt_joint5, l_A_skirt_joint6, l_A_skirt_joint7, l_A_skirt_joint8, l_C_skirt_joint1, l_C_skirt_joint2, l_C_skirt_joint3, l_C_skirt_joint4, l_C_skirt_joint5, l_C_skirt_joint6, l_C_skirt_joint7, l_C_skirt_joint8, l_B_skirt_joint1, l_B_skirt_joint2, l_B_skirt_joint3, l_B_skirt_joint4, l_B_skirt_joint5, l_B_skirt_joint6, l_B_skirt_joint7, l_B_skirt_joint8
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'IronUnderShirt' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentViewer] Material 'IronUnderShirt' has no direct clothing color properties.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'Pants [d]' for 'IronLegs' collapsed non-canonical bones to their nearest canonical ancestors (224): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, l_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, r_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, cape_jointBase, l_A_cape_joint1, l_A_cape_joint2, l_A_cape_joint3, l_A_cape_joint4, l_A_cape_joint5, l_A_cape_joint6, l_A_cape_joint7, l_A_cape_joint8, l_A_cape_joint9, l_A_cape_joint10, m_cape_joint1, m_cape_joint2, m_cape_joint3, m_cape_joint4, m_cape_joint5, m_cape_joint6, m_cape_joint7, m_cape_joint8, m_cape_joint9, m_cape_joint10, r_A_cape_joint1, r_A_cape_joint2, r_A_cape_joint3, r_A_cape_joint4, r_A_cape_joint5, r_A_cape_joint6, r_A_cape_joint7, r_A_cape_joint8, r_A_cape_joint9, r_A_cape_joint10, r_cape_jointBase, r_C_cape_joint1, r_C_cape_joint2, r_C_cape_joint3, r_C_cape_joint4, r_C_cape_joint5, r_C_cape_joint6, r_C_cape_joint7, r_C_cape_joint8, r_C_cape_joint9, r_C_cape_joint10, r_B_cape_joint1, r_B_cape_joint2, r_B_cape_joint3, r_B_cape_joint4, r_B_cape_joint5, r_B_cape_joint6, r_B_cape_joint7, r_B_cape_joint8, r_B_cape_joint9, r_B_cape_joint10, r_AUX_cape_joint1, r_AUX_cape_joint2, r_AUX_cape_joint3, r_AUX_cape_joint4, r_AUX_cape_joint5, r_AUX_cape_joint6, r_AUX_cape_joint9, r_AUX_cape_joint10, l_cape_jointBase, l_C_cape_joint1, l_C_cape_joint2, l_C_cape_joint3, l_C_cape_joint4, l_C_cape_joint5, l_C_cape_joint6, l_C_cape_joint7, l_C_cape_joint8, l_C_cape_joint9, l_C_cape_joint10, l_B_cape_joint1, l_B_cape_joint2, l_B_cape_joint3, l_B_cape_joint4, l_B_cape_joint5, l_B_cape_joint6, l_B_cape_joint7, l_B_cape_joint8, l_B_cape_joint9, l_B_cape_joint10, l_AUX_cape_joint1, l_AUX_cape_joint2, l_AUX_cape_joint3, l_AUX_cape_joint4, l_AUX_cape_joint5, l_AUX_cape_joint6, l_AUX_cape_joint9, l_AUX_cape_joint10, ToesEnd_L, r_B_mid_joint1, r_B_mid_joint2, r_B_mid_joint3, r_B_mid_joint4, r_B_mid_joint5, r_B_mid_joint6, r_A_mid_joint1, r_A_mid_joint2, r_A_mid_joint3, r_A_mid_joint4, r_A_mid_joint5, r_A_mid_joint6, r_mid_joint1, r_mid_joint2, r_mid_joint3, r_mid_joint4, r_mid_joint5, r_mid_joint6, b_mid_joint1, b_mid_joint2, b_mid_joint3, b_mid_joint4, b_mid_joint5, b_mid_joint6, m_mid_joint1, m_mid_joint2, m_mid_joint3, m_mid_joint4, m_mid_joint5, m_mid_joint6, l_B_mid_joint1, l_B_mid_joint2, l_B_mid_joint3, l_B_mid_joint4, l_B_mid_joint5, l_B_mid_joint6, l_mid_joint1, l_mid_joint2, l_mid_joint3, l_mid_joint4, l_mid_joint5, l_mid_joint6, l_A_mid_joint1, l_A_mid_joint2, l_A_mid_joint3, l_A_mid_joint4, l_A_mid_joint5, l_A_mid_joint6, r_A_skirt_joint1, r_A_skirt_joint2, r_A_skirt_joint3, r_A_skirt_joint4, r_A_skirt_joint5, r_A_skirt_joint6, r_A_skirt_joint7, r_A_skirt_joint8, r_C_skirt_joint1, r_C_skirt_joint2, r_C_skirt_joint3, r_C_skirt_joint4, r_C_skirt_joint5, r_C_skirt_joint6, r_C_skirt_joint7, r_C_skirt_joint8, r_B_skirt_joint1, r_B_skirt_joint2, r_B_skirt_joint3, r_B_skirt_joint4, r_B_skirt_joint5, r_B_skirt_joint6, r_B_skirt_joint7, r_B_skirt_joint8, mid_skirt_joint1, mid_skirt_joint2, mid_skirt_joint3, mid_skirt_joint4, mid_skirt_joint5, mid_skirt_joint6, mid_skirt_joint7, mid_skirt_joint8, back_skirt_joint1, back_skirt_joint2, back_skirt_joint3, back_skirt_joint4, back_skirt_joint5, back_skirt_joint6, back_skirt_joint7, back_skirt_joint8, l_A_skirt_joint1, l_A_skirt_joint2, l_A_skirt_joint3, l_A_skirt_joint4, l_A_skirt_joint5, l_A_skirt_joint6, l_A_skirt_joint7, l_A_skirt_joint8, l_C_skirt_joint1, l_C_skirt_joint2, l_C_skirt_joint3, l_C_skirt_joint4, l_C_skirt_joint5, l_C_skirt_joint6, l_C_skirt_joint7, l_C_skirt_joint8, l_B_skirt_joint1, l_B_skirt_joint2, l_B_skirt_joint3, l_B_skirt_joint4, l_B_skirt_joint5, l_B_skirt_joint6, l_B_skirt_joint7, l_B_skirt_joint8
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'LegPlate [d]' for 'IronLegs' collapsed non-canonical bones to their nearest canonical ancestors (224): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, l_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, r_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, cape_jointBase, l_A_cape_joint1, l_A_cape_joint2, l_A_cape_joint3, l_A_cape_joint4, l_A_cape_joint5, l_A_cape_joint6, l_A_cape_joint7, l_A_cape_joint8, l_A_cape_joint9, l_A_cape_joint10, m_cape_joint1, m_cape_joint2, m_cape_joint3, m_cape_joint4, m_cape_joint5, m_cape_joint6, m_cape_joint7, m_cape_joint8, m_cape_joint9, m_cape_joint10, r_A_cape_joint1, r_A_cape_joint2, r_A_cape_joint3, r_A_cape_joint4, r_A_cape_joint5, r_A_cape_joint6, r_A_cape_joint7, r_A_cape_joint8, r_A_cape_joint9, r_A_cape_joint10, r_cape_jointBase, r_C_cape_joint1, r_C_cape_joint2, r_C_cape_joint3, r_C_cape_joint4, r_C_cape_joint5, r_C_cape_joint6, r_C_cape_joint7, r_C_cape_joint8, r_C_cape_joint9, r_C_cape_joint10, r_B_cape_joint1, r_B_cape_joint2, r_B_cape_joint3, r_B_cape_joint4, r_B_cape_joint5, r_B_cape_joint6, r_B_cape_joint7, r_B_cape_joint8, r_B_cape_joint9, r_B_cape_joint10, r_AUX_cape_joint1, r_AUX_cape_joint2, r_AUX_cape_joint3, r_AUX_cape_joint4, r_AUX_cape_joint5, r_AUX_cape_joint6, r_AUX_cape_joint9, r_AUX_cape_joint10, l_cape_jointBase, l_C_cape_joint1, l_C_cape_joint2, l_C_cape_joint3, l_C_cape_joint4, l_C_cape_joint5, l_C_cape_joint6, l_C_cape_joint7, l_C_cape_joint8, l_C_cape_joint9, l_C_cape_joint10, l_B_cape_joint1, l_B_cape_joint2, l_B_cape_joint3, l_B_cape_joint4, l_B_cape_joint5, l_B_cape_joint6, l_B_cape_joint7, l_B_cape_joint8, l_B_cape_joint9, l_B_cape_joint10, l_AUX_cape_joint1, l_AUX_cape_joint2, l_AUX_cape_joint3, l_AUX_cape_joint4, l_AUX_cape_joint5, l_AUX_cape_joint6, l_AUX_cape_joint9, l_AUX_cape_joint10, ToesEnd_L, r_B_mid_joint1, r_B_mid_joint2, r_B_mid_joint3, r_B_mid_joint4, r_B_mid_joint5, r_B_mid_joint6, r_A_mid_joint1, r_A_mid_joint2, r_A_mid_joint3, r_A_mid_joint4, r_A_mid_joint5, r_A_mid_joint6, r_mid_joint1, r_mid_joint2, r_mid_joint3, r_mid_joint4, r_mid_joint5, r_mid_joint6, b_mid_joint1, b_mid_joint2, b_mid_joint3, b_mid_joint4, b_mid_joint5, b_mid_joint6, m_mid_joint1, m_mid_joint2, m_mid_joint3, m_mid_joint4, m_mid_joint5, m_mid_joint6, l_B_mid_joint1, l_B_mid_joint2, l_B_mid_joint3, l_B_mid_joint4, l_B_mid_joint5, l_B_mid_joint6, l_mid_joint1, l_mid_joint2, l_mid_joint3, l_mid_joint4, l_mid_joint5, l_mid_joint6, l_A_mid_joint1, l_A_mid_joint2, l_A_mid_joint3, l_A_mid_joint4, l_A_mid_joint5, l_A_mid_joint6, r_A_skirt_joint1, r_A_skirt_joint2, r_A_skirt_joint3, r_A_skirt_joint4, r_A_skirt_joint5, r_A_skirt_joint6, r_A_skirt_joint7, r_A_skirt_joint8, r_C_skirt_joint1, r_C_skirt_joint2, r_C_skirt_joint3, r_C_skirt_joint4, r_C_skirt_joint5, r_C_skirt_joint6, r_C_skirt_joint7, r_C_skirt_joint8, r_B_skirt_joint1, r_B_skirt_joint2, r_B_skirt_joint3, r_B_skirt_joint4, r_B_skirt_joint5, r_B_skirt_joint6, r_B_skirt_joint7, r_B_skirt_joint8, mid_skirt_joint1, mid_skirt_joint2, mid_skirt_joint3, mid_skirt_joint4, mid_skirt_joint5, mid_skirt_joint6, mid_skirt_joint7, mid_skirt_joint8, back_skirt_joint1, back_skirt_joint2, back_skirt_joint3, back_skirt_joint4, back_skirt_joint5, back_skirt_joint6, back_skirt_joint7, back_skirt_joint8, l_A_skirt_joint1, l_A_skirt_joint2, l_A_skirt_joint3, l_A_skirt_joint4, l_A_skirt_joint5, l_A_skirt_joint6, l_A_skirt_joint7, l_A_skirt_joint8, l_C_skirt_joint1, l_C_skirt_joint2, l_C_skirt_joint3, l_C_skirt_joint4, l_C_skirt_joint5, l_C_skirt_joint6, l_C_skirt_joint7, l_C_skirt_joint8, l_B_skirt_joint1, l_B_skirt_joint2, l_B_skirt_joint3, l_B_skirt_joint4, l_B_skirt_joint5, l_B_skirt_joint6, l_B_skirt_joint7, l_B_skirt_joint8
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'IronUnderPants' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentViewer] Material 'IronUnderPants' has no direct clothing color properties.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'IronLegs' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentViewer] Material 'IronLegs' has no direct clothing color properties.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'Boots [d]' for 'IronBoots' collapsed non-canonical bones to their nearest canonical ancestors (224): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, l_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, r_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, cape_jointBase, l_A_cape_joint1, l_A_cape_joint2, l_A_cape_joint3, l_A_cape_joint4, l_A_cape_joint5, l_A_cape_joint6, l_A_cape_joint7, l_A_cape_joint8, l_A_cape_joint9, l_A_cape_joint10, m_cape_joint1, m_cape_joint2, m_cape_joint3, m_cape_joint4, m_cape_joint5, m_cape_joint6, m_cape_joint7, m_cape_joint8, m_cape_joint9, m_cape_joint10, r_A_cape_joint1, r_A_cape_joint2, r_A_cape_joint3, r_A_cape_joint4, r_A_cape_joint5, r_A_cape_joint6, r_A_cape_joint7, r_A_cape_joint8, r_A_cape_joint9, r_A_cape_joint10, r_cape_jointBase, r_C_cape_joint1, r_C_cape_joint2, r_C_cape_joint3, r_C_cape_joint4, r_C_cape_joint5, r_C_cape_joint6, r_C_cape_joint7, r_C_cape_joint8, r_C_cape_joint9, r_C_cape_joint10, r_B_cape_joint1, r_B_cape_joint2, r_B_cape_joint3, r_B_cape_joint4, r_B_cape_joint5, r_B_cape_joint6, r_B_cape_joint7, r_B_cape_joint8, r_B_cape_joint9, r_B_cape_joint10, r_AUX_cape_joint1, r_AUX_cape_joint2, r_AUX_cape_joint3, r_AUX_cape_joint4, r_AUX_cape_joint5, r_AUX_cape_joint6, r_AUX_cape_joint9, r_AUX_cape_joint10, l_cape_jointBase, l_C_cape_joint1, l_C_cape_joint2, l_C_cape_joint3, l_C_cape_joint4, l_C_cape_joint5, l_C_cape_joint6, l_C_cape_joint7, l_C_cape_joint8, l_C_cape_joint9, l_C_cape_joint10, l_B_cape_joint1, l_B_cape_joint2, l_B_cape_joint3, l_B_cape_joint4, l_B_cape_joint5, l_B_cape_joint6, l_B_cape_joint7, l_B_cape_joint8, l_B_cape_joint9, l_B_cape_joint10, l_AUX_cape_joint1, l_AUX_cape_joint2, l_AUX_cape_joint3, l_AUX_cape_joint4, l_AUX_cape_joint5, l_AUX_cape_joint6, l_AUX_cape_joint9, l_AUX_cape_joint10, ToesEnd_L, r_B_mid_joint1, r_B_mid_joint2, r_B_mid_joint3, r_B_mid_joint4, r_B_mid_joint5, r_B_mid_joint6, r_A_mid_joint1, r_A_mid_joint2, r_A_mid_joint3, r_A_mid_joint4, r_A_mid_joint5, r_A_mid_joint6, r_mid_joint1, r_mid_joint2, r_mid_joint3, r_mid_joint4, r_mid_joint5, r_mid_joint6, b_mid_joint1, b_mid_joint2, b_mid_joint3, b_mid_joint4, b_mid_joint5, b_mid_joint6, m_mid_joint1, m_mid_joint2, m_mid_joint3, m_mid_joint4, m_mid_joint5, m_mid_joint6, l_B_mid_joint1, l_B_mid_joint2, l_B_mid_joint3, l_B_mid_joint4, l_B_mid_joint5, l_B_mid_joint6, l_mid_joint1, l_mid_joint2, l_mid_joint3, l_mid_joint4, l_mid_joint5, l_mid_joint6, l_A_mid_joint1, l_A_mid_joint2, l_A_mid_joint3, l_A_mid_joint4, l_A_mid_joint5, l_A_mid_joint6, r_A_skirt_joint1, r_A_skirt_joint2, r_A_skirt_joint3, r_A_skirt_joint4, r_A_skirt_joint5, r_A_skirt_joint6, r_A_skirt_joint7, r_A_skirt_joint8, r_C_skirt_joint1, r_C_skirt_joint2, r_C_skirt_joint3, r_C_skirt_joint4, r_C_skirt_joint5, r_C_skirt_joint6, r_C_skirt_joint7, r_C_skirt_joint8, r_B_skirt_joint1, r_B_skirt_joint2, r_B_skirt_joint3, r_B_skirt_joint4, r_B_skirt_joint5, r_B_skirt_joint6, r_B_skirt_joint7, r_B_skirt_joint8, mid_skirt_joint1, mid_skirt_joint2, mid_skirt_joint3, mid_skirt_joint4, mid_skirt_joint5, mid_skirt_joint6, mid_skirt_joint7, mid_skirt_joint8, back_skirt_joint1, back_skirt_joint2, back_skirt_joint3, back_skirt_joint4, back_skirt_joint5, back_skirt_joint6, back_skirt_joint7, back_skirt_joint8, l_A_skirt_joint1, l_A_skirt_joint2, l_A_skirt_joint3, l_A_skirt_joint4, l_A_skirt_joint5, l_A_skirt_joint6, l_A_skirt_joint7, l_A_skirt_joint8, l_C_skirt_joint1, l_C_skirt_joint2, l_C_skirt_joint3, l_C_skirt_joint4, l_C_skirt_joint5, l_C_skirt_joint6, l_C_skirt_joint7, l_C_skirt_joint8, l_B_skirt_joint1, l_B_skirt_joint2, l_B_skirt_joint3, l_B_skirt_joint4, l_B_skirt_joint5, l_B_skirt_joint6, l_B_skirt_joint7, l_B_skirt_joint8
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'Greaves [d]' for 'IronBoots' collapsed non-canonical bones to their nearest canonical ancestors (224): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, l_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, r_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, cape_jointBase, l_A_cape_joint1, l_A_cape_joint2, l_A_cape_joint3, l_A_cape_joint4, l_A_cape_joint5, l_A_cape_joint6, l_A_cape_joint7, l_A_cape_joint8, l_A_cape_joint9, l_A_cape_joint10, m_cape_joint1, m_cape_joint2, m_cape_joint3, m_cape_joint4, m_cape_joint5, m_cape_joint6, m_cape_joint7, m_cape_joint8, m_cape_joint9, m_cape_joint10, r_A_cape_joint1, r_A_cape_joint2, r_A_cape_joint3, r_A_cape_joint4, r_A_cape_joint5, r_A_cape_joint6, r_A_cape_joint7, r_A_cape_joint8, r_A_cape_joint9, r_A_cape_joint10, r_cape_jointBase, r_C_cape_joint1, r_C_cape_joint2, r_C_cape_joint3, r_C_cape_joint4, r_C_cape_joint5, r_C_cape_joint6, r_C_cape_joint7, r_C_cape_joint8, r_C_cape_joint9, r_C_cape_joint10, r_B_cape_joint1, r_B_cape_joint2, r_B_cape_joint3, r_B_cape_joint4, r_B_cape_joint5, r_B_cape_joint6, r_B_cape_joint7, r_B_cape_joint8, r_B_cape_joint9, r_B_cape_joint10, r_AUX_cape_joint1, r_AUX_cape_joint2, r_AUX_cape_joint3, r_AUX_cape_joint4, r_AUX_cape_joint5, r_AUX_cape_joint6, r_AUX_cape_joint9, r_AUX_cape_joint10, l_cape_jointBase, l_C_cape_joint1, l_C_cape_joint2, l_C_cape_joint3, l_C_cape_joint4, l_C_cape_joint5, l_C_cape_joint6, l_C_cape_joint7, l_C_cape_joint8, l_C_cape_joint9, l_C_cape_joint10, l_B_cape_joint1, l_B_cape_joint2, l_B_cape_joint3, l_B_cape_joint4, l_B_cape_joint5, l_B_cape_joint6, l_B_cape_joint7, l_B_cape_joint8, l_B_cape_joint9, l_B_cape_joint10, l_AUX_cape_joint1, l_AUX_cape_joint2, l_AUX_cape_joint3, l_AUX_cape_joint4, l_AUX_cape_joint5, l_AUX_cape_joint6, l_AUX_cape_joint9, l_AUX_cape_joint10, ToesEnd_L, r_B_mid_joint1, r_B_mid_joint2, r_B_mid_joint3, r_B_mid_joint4, r_B_mid_joint5, r_B_mid_joint6, r_A_mid_joint1, r_A_mid_joint2, r_A_mid_joint3, r_A_mid_joint4, r_A_mid_joint5, r_A_mid_joint6, r_mid_joint1, r_mid_joint2, r_mid_joint3, r_mid_joint4, r_mid_joint5, r_mid_joint6, b_mid_joint1, b_mid_joint2, b_mid_joint3, b_mid_joint4, b_mid_joint5, b_mid_joint6, m_mid_joint1, m_mid_joint2, m_mid_joint3, m_mid_joint4, m_mid_joint5, m_mid_joint6, l_B_mid_joint1, l_B_mid_joint2, l_B_mid_joint3, l_B_mid_joint4, l_B_mid_joint5, l_B_mid_joint6, l_mid_joint1, l_mid_joint2, l_mid_joint3, l_mid_joint4, l_mid_joint5, l_mid_joint6, l_A_mid_joint1, l_A_mid_joint2, l_A_mid_joint3, l_A_mid_joint4, l_A_mid_joint5, l_A_mid_joint6, r_A_skirt_joint1, r_A_skirt_joint2, r_A_skirt_joint3, r_A_skirt_joint4, r_A_skirt_joint5, r_A_skirt_joint6, r_A_skirt_joint7, r_A_skirt_joint8, r_C_skirt_joint1, r_C_skirt_joint2, r_C_skirt_joint3, r_C_skirt_joint4, r_C_skirt_joint5, r_C_skirt_joint6, r_C_skirt_joint7, r_C_skirt_joint8, r_B_skirt_joint1, r_B_skirt_joint2, r_B_skirt_joint3, r_B_skirt_joint4, r_B_skirt_joint5, r_B_skirt_joint6, r_B_skirt_joint7, r_B_skirt_joint8, mid_skirt_joint1, mid_skirt_joint2, mid_skirt_joint3, mid_skirt_joint4, mid_skirt_joint5, mid_skirt_joint6, mid_skirt_joint7, mid_skirt_joint8, back_skirt_joint1, back_skirt_joint2, back_skirt_joint3, back_skirt_joint4, back_skirt_joint5, back_skirt_joint6, back_skirt_joint7, back_skirt_joint8, l_A_skirt_joint1, l_A_skirt_joint2, l_A_skirt_joint3, l_A_skirt_joint4, l_A_skirt_joint5, l_A_skirt_joint6, l_A_skirt_joint7, l_A_skirt_joint8, l_C_skirt_joint1, l_C_skirt_joint2, l_C_skirt_joint3, l_C_skirt_joint4, l_C_skirt_joint5, l_C_skirt_joint6, l_C_skirt_joint7, l_C_skirt_joint8, l_B_skirt_joint1, l_B_skirt_joint2, l_B_skirt_joint3, l_B_skirt_joint4, l_B_skirt_joint5, l_B_skirt_joint6, l_B_skirt_joint7, l_B_skirt_joint8
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'IronUnderBoots' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentViewer] Material 'IronUnderBoots' has no direct clothing color properties.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'IronGreaves' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentViewer] Material 'IronGreaves' has no direct clothing color properties.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'NpcSet4' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentViewer] Material 'NpcSet4' has no direct clothing color properties.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'BotB [d]' for 'NpcClothes2Pants' collapsed non-canonical bones to their nearest canonical ancestors (21): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'NpcSet1' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentViewer] Material 'NpcSet1' has no direct clothing color properties.
[Warning:     Unity] [5:11:37 PM] OpenWorld(Warning): [WorldTileShading] Tile 0,0 was handed template material 'MicroSplat Main' with GPU instancing enabled; the streamer forces it off on every instance it creates, because UNITY_INSTANCING_ENABLED selects MicroSplat's terrain instancing path, which reads an unset _TerrainPatchInstanceData and drops per-object matrices.
[Message:     Unity] [5:11:37 PM] OpenWorld(Information): [WorldTileShading] Tile 0,0 was handed template material 'MicroSplat Main' with a tessellation factor of 8 displacing 0.06m; the streamer clamps it to 1 on every instance it creates, because subdividing a mesh whose vertices are already 1m apart cannot resolve that displacement and every added vertex costs three control-texture fetches.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'Pants [d]' for 'CopperPaddedLegs' collapsed non-canonical bones to their nearest canonical ancestors (23): Chest_M_seg_1_joint, EyeBrowInnerJoint_L, EyeBrowInnerJoint_R, HeadEnd_M, IndexFinger4_L, IndexFinger4_R, MiddleFinger4_L, MiddleFinger4_R, PinkyFinger4_L, PinkyFinger4_R, RingFinger4_L, RingFinger4_R, ThumbFinger4_L, ThumbFinger4_R, ToesEnd_L, ToesEnd_R, l_hand_parentJoint, l_padjoint1, l_padjoint2, lowerLidOuter12_R, r_hand_parentJoint, r_padjoint1, r_padjoint2
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperLegPlate [d]' for 'CopperPaddedLegs' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'BasicClothes' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentViewer] Material 'BasicClothes' has no direct clothing color properties.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'CopperArmour' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentViewer] Material 'CopperArmour' has no direct clothing color properties.
[Warning:     Unity] [5:11:37 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'Boots [d]' for 'IronUnderBoots' collapsed non-canonical bones to their nearest canonical ancestors (224): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, l_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, r_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, cape_jointBase, l_A_cape_joint1, l_A_cape_joint2, l_A_cape_joint3, l_A_cape_joint4, l_A_cape_joint5, l_A_cape_joint6, l_A_cape_joint7, l_A_cape_joint8, l_A_cape_joint9, l_A_cape_joint10, m_cape_joint1, m_cape_joint2, m_cape_joint3, m_cape_joint4, m_cape_joint5, m_cape_joint6, m_cape_joint7, m_cape_joint8, m_cape_joint9, m_cape_joint10, r_A_cape_joint1, r_A_cape_joint2, r_A_cape_joint3, r_A_cape_joint4, r_A_cape_joint5, r_A_cape_joint6, r_A_cape_joint7, r_A_cape_joint8, r_A_cape_joint9, r_A_cape_joint10, r_cape_jointBase, r_C_cape_joint1, r_C_cape_joint2, r_C_cape_joint3, r_C_cape_joint4, r_C_cape_joint5, r_C_cape_joint6, r_C_cape_joint7, r_C_cape_joint8, r_C_cape_joint9, r_C_cape_joint10, r_B_cape_joint1, r_B_cape_joint2, r_B_cape_joint3, r_B_cape_joint4, r_B_cape_joint5, r_B_cape_joint6, r_B_cape_joint7, r_B_cape_joint8, r_B_cape_joint9, r_B_cape_joint10, r_AUX_cape_joint1, r_AUX_cape_joint2, r_AUX_cape_joint3, r_AUX_cape_joint4, r_AUX_cape_joint5, r_AUX_cape_joint6, r_AUX_cape_joint9, r_AUX_cape_joint10, l_cape_jointBase, l_C_cape_joint1, l_C_cape_joint2, l_C_cape_joint3, l_C_cape_joint4, l_C_cape_joint5, l_C_cape_joint6, l_C_cape_joint7, l_C_cape_joint8, l_C_cape_joint9, l_C_cape_joint10, l_B_cape_joint1, l_B_cape_joint2, l_B_cape_joint3, l_B_cape_joint4, l_B_cape_joint5, l_B_cape_joint6, l_B_cape_joint7, l_B_cape_joint8, l_B_cape_joint9, l_B_cape_joint10, l_AUX_cape_joint1, l_AUX_cape_joint2, l_AUX_cape_joint3, l_AUX_cape_joint4, l_AUX_cape_joint5, l_AUX_cape_joint6, l_AUX_cape_joint9, l_AUX_cape_joint10, ToesEnd_L, r_B_mid_joint1, r_B_mid_joint2, r_B_mid_joint3, r_B_mid_joint4, r_B_mid_joint5, r_B_mid_joint6, r_A_mid_joint1, r_A_mid_joint2, r_A_mid_joint3, r_A_mid_joint4, r_A_mid_joint5, r_A_mid_joint6, r_mid_joint1, r_mid_joint2, r_mid_joint3, r_mid_joint4, r_mid_joint5, r_mid_joint6, b_mid_joint1, b_mid_joint2, b_mid_joint3, b_mid_joint4, b_mid_joint5, b_mid_joint6, m_mid_joint1, m_mid_joint2, m_mid_joint3, m_mid_joint4, m_mid_joint5, m_mid_joint6, l_B_mid_joint1, l_B_mid_joint2, l_B_mid_joint3, l_B_mid_joint4, l_B_mid_joint5, l_B_mid_joint6, l_mid_joint1, l_mid_joint2, l_mid_joint3, l_mid_joint4, l_mid_joint5, l_mid_joint6, l_A_mid_joint1, l_A_mid_joint2, l_A_mid_joint3, l_A_mid_joint4, l_A_mid_joint5, l_A_mid_joint6, r_A_skirt_joint1, r_A_skirt_joint2, r_A_skirt_joint3, r_A_skirt_joint4, r_A_skirt_joint5, r_A_skirt_joint6, r_A_skirt_joint7, r_A_skirt_joint8, r_C_skirt_joint1, r_C_skirt_joint2, r_C_skirt_joint3, r_C_skirt_joint4, r_C_skirt_joint5, r_C_skirt_joint6, r_C_skirt_joint7, r_C_skirt_joint8, r_B_skirt_joint1, r_B_skirt_joint2, r_B_skirt_joint3, r_B_skirt_joint4, r_B_skirt_joint5, r_B_skirt_joint6, r_B_skirt_joint7, r_B_skirt_joint8, mid_skirt_joint1, mid_skirt_joint2, mid_skirt_joint3, mid_skirt_joint4, mid_skirt_joint5, mid_skirt_joint6, mid_skirt_joint7, mid_skirt_joint8, back_skirt_joint1, back_skirt_joint2, back_skirt_joint3, back_skirt_joint4, back_skirt_joint5, back_skirt_joint6, back_skirt_joint7, back_skirt_joint8, l_A_skirt_joint1, l_A_skirt_joint2, l_A_skirt_joint3, l_A_skirt_joint4, l_A_skirt_joint5, l_A_skirt_joint6, l_A_skirt_joint7, l_A_skirt_joint8, l_C_skirt_joint1, l_C_skirt_joint2, l_C_skirt_joint3, l_C_skirt_joint4, l_C_skirt_joint5, l_C_skirt_joint6, l_C_skirt_joint7, l_C_skirt_joint8, l_B_skirt_joint1, l_B_skirt_joint2, l_B_skirt_joint3, l_B_skirt_joint4, l_B_skirt_joint5, l_B_skirt_joint6, l_B_skirt_joint7, l_B_skirt_joint8
[Warning:     Unity] [5:11:38 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'Pants [d]' for 'CopperLegs' collapsed non-canonical bones to their nearest canonical ancestors (23): Chest_M_seg_1_joint, EyeBrowInnerJoint_L, EyeBrowInnerJoint_R, HeadEnd_M, IndexFinger4_L, IndexFinger4_R, MiddleFinger4_L, MiddleFinger4_R, PinkyFinger4_L, PinkyFinger4_R, RingFinger4_L, RingFinger4_R, ThumbFinger4_L, ThumbFinger4_R, ToesEnd_L, ToesEnd_R, l_hand_parentJoint, l_padjoint1, l_padjoint2, lowerLidOuter12_R, r_hand_parentJoint, r_padjoint1, r_padjoint2
[Warning:     Unity] [5:11:38 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperKneePlates [d]' for 'CopperLegs' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:38 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperKneePlatesBase [d]' for 'CopperLegs' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:38 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperLegPlate [d]' for 'CopperLegs' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:38 PM] OpenWorld(Warning): [WorldTileShading] Tile 1,0 was handed template material 'MicroSplat Main' with GPU instancing enabled; the streamer forces it off on every instance it creates, because UNITY_INSTANCING_ENABLED selects MicroSplat's terrain instancing path, which reads an unset _TerrainPatchInstanceData and drops per-object matrices.
[Warning:     Unity] [5:11:38 PM] OpenWorld(Warning): [WorldTileShading] Tile 0,-1 was handed template material 'MicroSplat Main' with GPU instancing enabled; the streamer forces it off on every instance it creates, because UNITY_INSTANCING_ENABLED selects MicroSplat's terrain instancing path, which reads an unset _TerrainPatchInstanceData and drops per-object matrices.
[Warning:     Unity] [5:11:38 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperHelmet [d]' for 'CopperHelmet' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:38 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperHelmetMetAC1 [d]' for 'CopperHelmet' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:38 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperHelmetMetAC2 [d]' for 'CopperHelmet' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:38 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperHelmetMetAC3 [d]' for 'CopperHelmet' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:38 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperGloves [d]' for 'CopperGloves' collapsed non-canonical bones to their nearest canonical ancestors (23): MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, r_hand_parentJoint, r_padjoint1, r_padjoint2, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:38 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperGlovesBuckle [d]' for 'CopperGloves' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:38 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperGlovesMetalPlateBase [d]' for 'CopperGloves' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:38 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperGlovesMetalPlateTop [d]' for 'CopperGloves' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:38 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'copperHandArmor [d]' for 'CopperGloves' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:38 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'BotA [d]' for 'NpcClothes1Pants' collapsed non-canonical bones to their nearest canonical ancestors (21): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] The tree TERRAIN_Bush_Wild_01 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
[Warning:     Unity] The tree TERRAIN_Bush_Wild_02 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
[Warning:     Unity] The tree TERRAIN_Bush_Wild_03 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
[Warning:     Unity] The tree TERRAIN_Bush_Wild_04 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
[Warning:     Unity] The tree TERRAIN_Bush_Wild_05 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
[Warning:     Unity] [5:11:38 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'BotC [d]' for 'NpcSet3Pants' collapsed non-canonical bones to their nearest canonical ancestors (21): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:11:39 PM] OpenWorld(Warning): [WorldTileShading] Tile 0,1 was handed template material 'MicroSplat Main' with GPU instancing enabled; the streamer forces it off on every instance it creates, because UNITY_INSTANCING_ENABLED selects MicroSplat's terrain instancing path, which reads an unset _TerrainPatchInstanceData and drops per-object matrices.
[Warning:     Unity] [5:11:40 PM] OpenWorld(Warning): [WorldTileShading] Tile -1,0 was handed template material 'MicroSplat Main' with GPU instancing enabled; the streamer forces it off on every instance it creates, because UNITY_INSTANCING_ENABLED selects MicroSplat's terrain instancing path, which reads an unset _TerrainPatchInstanceData and drops per-object matrices.
[Warning:     Unity] [5:11:40 PM] OpenWorld(Warning): [WorldTileShading] Tile 1,-1 was handed template material 'MicroSplat Main' with GPU instancing enabled; the streamer forces it off on every instance it creates, because UNITY_INSTANCING_ENABLED selects MicroSplat's terrain instancing path, which reads an unset _TerrainPatchInstanceData and drops per-object matrices.
[Warning:     Unity] [5:11:41 PM] OpenWorld(Warning): [WorldTileShading] Tile 1,1 was handed template material 'MicroSplat Main' with GPU instancing enabled; the streamer forces it off on every instance it creates, because UNITY_INSTANCING_ENABLED selects MicroSplat's terrain instancing path, which reads an unset _TerrainPatchInstanceData and drops per-object matrices.
[Warning:     Unity] [5:11:42 PM] OpenWorld(Warning): [WorldTileShading] Tile -1,-1 was handed template material 'MicroSplat Main' with GPU instancing enabled; the streamer forces it off on every instance it creates, because UNITY_INSTANCING_ENABLED selects MicroSplat's terrain instancing path, which reads an unset _TerrainPatchInstanceData and drops per-object matrices.
[Warning:     Unity] [5:11:42 PM] OpenWorld(Warning): [WorldTileShading] Tile -1,1 was handed template material 'MicroSplat Main' with GPU instancing enabled; the streamer forces it off on every instance it creates, because UNITY_INSTANCING_ENABLED selects MicroSplat's terrain instancing path, which reads an unset _TerrainPatchInstanceData and drops per-object matrices.
[Warning:     Unity] [5:11:44 PM] OpenWorld(Warning): [WorldTileShading] Tile 2,0 was handed template material 'MicroSplat Main' with GPU instancing enabled; the streamer forces it off on every instance it creates, because UNITY_INSTANCING_ENABLED selects MicroSplat's terrain instancing path, which reads an unset _TerrainPatchInstanceData and drops per-object matrices.
[Warning:     Unity] [5:11:44 PM] OpenWorld(Warning): [WorldTileShading] Tile 0,-2 was handed template material 'MicroSplat Main' with GPU instancing enabled; the streamer forces it off on every instance it creates, because UNITY_INSTANCING_ENABLED selects MicroSplat's terrain instancing path, which reads an unset _TerrainPatchInstanceData and drops per-object matrices.
[Warning:     Unity] [5:11:45 PM] OpenWorld(Warning): [WorldTileShading] Tile 2,-1 was handed template material 'MicroSplat Main' with GPU instancing enabled; the streamer forces it off on every instance it creates, because UNITY_INSTANCING_ENABLED selects MicroSplat's terrain instancing path, which reads an unset _TerrainPatchInstanceData and drops per-object matrices.
[Warning:     Unity] [5:11:47 PM] OpenWorld(Warning): [WorldTileShading] Tile 2,1 was handed template material 'MicroSplat Main' with GPU instancing enabled; the streamer forces it off on every instance it creates, because UNITY_INSTANCING_ENABLED selects MicroSplat's terrain instancing path, which reads an unset _TerrainPatchInstanceData and drops per-object matrices.
[Warning:     Unity] [5:11:47 PM] OpenWorld(Warning): [WorldTileShading] Tile 1,-2 was handed template material 'MicroSplat Main' with GPU instancing enabled; the streamer forces it off on every instance it creates, because UNITY_INSTANCING_ENABLED selects MicroSplat's terrain instancing path, which reads an unset _TerrainPatchInstanceData and drops per-object matrices.
[Warning:     Unity] [5:11:49 PM] OpenWorld(Warning): [WorldTileShading] Tile -1,-2 was handed template material 'MicroSplat Main' with GPU instancing enabled; the streamer forces it off on every instance it creates, because UNITY_INSTANCING_ENABLED selects MicroSplat's terrain instancing path, which reads an unset _TerrainPatchInstanceData and drops per-object matrices.
[Warning:     Unity] [5:11:51 PM] OpenWorld(Warning): [WorldTileShading] Tile 2,-2 was handed template material 'MicroSplat Main' with GPU instancing enabled; the streamer forces it off on every instance it creates, because UNITY_INSTANCING_ENABLED selects MicroSplat's terrain instancing path, which reads an unset _TerrainPatchInstanceData and drops per-object matrices.
[Message:     Unity] Default clip could not be found in attached animations list.
[Message:     Unity] [5:14:18 PM] UserInterface(Information): [DevMenuPanel] F9 ignored (role User): input is blocked (loading screen, console input or no game UI).
[Warning:     Unity] The tree TERRAIN_Bush_Wild_02 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
[Warning:     Unity] The tree TERRAIN_Bush_Wild_01 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
[Warning:     Unity] The tree TERRAIN_Bush_Wild_03 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
[Warning:     Unity] The tree TERRAIN_Bush_Wild_04 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
[Warning:     Unity] The tree TERRAIN_Bush_Wild_05 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
[Warning:     Unity] The tree TERRAIN_Bush_Wild_01 must use the Nature/Soft Occlusion shader. Otherwise billboarding/lighting will not work correctly.
[Warning:     Unity] [5:14:29 PM] OpenWorld(Warning): [WorldSurfaceRegistry] A shading lookup at (-646.12, 209.83, -619.29) found no live shading registered for tile -2,-2.
[Warning:     Unity] [5:14:29 PM] OpenWorld(Warning): [WorldSurfaceRegistry] A shading lookup at (-770.40, 229.90, -193.10) found no live shading registered for tile -2,-1.
[Warning:     Unity] [5:14:29 PM] OpenWorld(Warning): [MapRegionCoordinator] 15 auto-blend props in 'k_gs_disFX' have no streamed tile shading yet, starting with 'KING_Cliff_Spike_02_Blend (305)' at (-646.12, 209.83, -619.29); they stay unblended until their tile registers its shading anchor.
[Warning:     Unity] [5:14:29 PM] OpenWorld(Warning): [MapRegionCoordinator] 18 auto-blend props in 'k_gs_disFX' have no streamed tile shading yet, starting with 'KING_Cave_Rocks_Outdoor_01' at (-560.00, 240.00, -528.00); they stay unblended until their tile registers its shading anchor.
[Warning:     Unity] [5:14:33 PM] OpenWorld(Warning): [MapRegionCoordinator] 1 auto-blend props in 'landmarks' have no streamed tile shading yet, starting with 'KING_Cliff_Spike_02_Blend' at (-664.84, 231.96, -156.58); they stay unblended until their tile registers its shading anchor.
[Warning:     Unity] [5:14:33 PM] OpenWorld(Warning): [MapRegionCoordinator] 3 auto-blend props in 'landmarks' have no streamed tile shading yet, starting with 'MAT_KING_Cliff_Spike_02' at (-656.00, 240.00, -144.00); they stay unblended until their tile registers its shading anchor.
[Warning:     Unity] [5:14:33 PM] UserInterface(Warning): [MapPortals] 1 component references on placed objects resolve to no component, so a door among them leads nowhere (first: 'Stealable-Placeholder'/'Wheat').
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [WorldFoliagePrototypes] Resolved 141 foliage prototype prefab(s) and 0 prototype texture(s) for the streamed overworld.
[Warning:     Unity] [5:14:33 PM] OpenWorld(Warning): [WorldFoliageSet] Cell 2,0 carries a 816492 byte foliage blob, over the 782868 byte per-cell share of the 38360580 byte streamed foliage ceiling; later oversized blobs are not reported again.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Grass_Short_01' draws the rig override 'KING_Grass_Short_01' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Grass_Tall_03' draws the rig override 'KING_Grass_Tall_03' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Flowers_Blue_Small_02' draws the rig override 'KING_Flowers_Blue_Small_02' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Flowers_Pink_Small_02' draws the rig override 'KING_Flowers_Pink_Small_02' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Grass_Tall_02' draws the rig override 'KING_Grass_Tall_02' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Shrub_Dahlia_03' draws the rig override 'KING_Shrub_Dahlia_03' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Shrub_White_02' draws the rig override 'KING_Shrub_White_02' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Water_Reeds_01' draws the rig override 'KING_Water_Reeds_01' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Water_Reeds_Leaves_02' draws the rig override 'KING_Water_Reeds_Leaves_02' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Shrub_Crocus_03' draws the rig override 'KING_Shrub_Crocus_03' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Bush_01' draws the rig override 'KING_Bush_01' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Flowers_White_Small_02' draws the rig override 'KING_Flowers_White_Small_02' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Shrub_White_03' draws the rig override 'KING_Shrub_White_03' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Water_Reeds_02' draws the rig override 'KING_Water_Reeds_02' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_DLND_Dead_Shrubs_03' draws the rig override 'DLND_Dead_Shrubs_03' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Flower_Dahlia_01' draws the rig override 'KING_Flower_Dahlia_01' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Warning:     Unity] [5:14:33 PM] OpenWorld(Warning): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Flower_SwordLilyPlant_Purple' keeps its proxy mesh instead of the rig override 'KING_Flower_SwordLilyPlant_Purple' because its LOD0 materials differ from the proxy's, so it draws without the override's 3 LODs.
[Warning:     Unity] [5:14:33 PM] OpenWorld(Warning): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Flower_SwordLilyPlant_Yellow' keeps its proxy mesh instead of the rig override 'KING_Flower_SwordLilyPlant_Yellow' because its LOD0 materials differ from the proxy's, so it draws without the override's 3 LODs.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Shrub_Dahlia_01' draws the rig override 'KING_Shrub_Dahlia_01' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Shrub_Dahlia_02' draws the rig override 'KING_Shrub_Dahlia_02' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:33 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Grass_Flax_01' draws the rig override 'KING_Grass_Flax_01' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:34 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Shrub_White_01' draws the rig override 'KING_Shrub_White_01' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:34 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Bush_02' draws the rig override 'KING_Bush_02' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:34 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Bush_03' draws the rig override 'KING_Bush_03' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:34 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Shrub_SwordLily_Purple' draws the rig override 'KING_Shrub_SwordLily_Purple' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Warning:     Unity] [5:14:34 PM] OpenWorld(Warning): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Flower_SwordLilyPlant_DarkPink' keeps its proxy mesh instead of the rig override 'KING_Flower_SwordLilyPlant_DarkPink' because its LOD0 materials differ from the proxy's, so it draws without the override's 3 LODs.
[Message:     Unity] [5:14:34 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Shrub_Crocus_02' draws the rig override 'KING_Shrub_Crocus_02' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:34 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Flower_Dahlia_02' draws the rig override 'KING_Flower_Dahlia_02' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:34 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Shrub_White_04' draws the rig override 'KING_Shrub_White_04' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:34 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Shrub_Crocus_01' draws the rig override 'KING_Shrub_Crocus_01' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:34 PM] OpenWorld(Information): [BakedTileDetailProvider] Detail prototype 'TERRAIN_Shrub_SwordLily_Yellow' draws the rig override 'KING_Shrub_SwordLily_Yellow' with its 3 authored LODs, its last LOD kept out to the detail cull distance; its LOD0 matches the proxy.
[Message:     Unity] [5:14:36 PM] Networking(Information): [WorldClock] 12:00 at timescale 0.
[Message:     Unity] Nobooba has logged in.
[Message:     Unity] World difficulty: Pyrrhic. Everything you carry and wear is sent to Adon when you die. Enemy damage x1.4, player damage x1.3, XP x1.5, curse gain x1.2. Enemies are more aggressive.
[Warning:     Unity] [5:14:36 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'Femaleset_Top_Vest [d]' for 'NpcSet4TopVest' collapsed non-canonical bones to their nearest canonical ancestors (224): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_hand_parentJoint, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_hand_parentJoint, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, cape_jointBase, l_A_cape_joint1, l_A_cape_joint2, l_A_cape_joint3, l_A_cape_joint4, l_A_cape_joint5, l_A_cape_joint6, l_A_cape_joint7, l_A_cape_joint8, l_A_cape_joint9, l_A_cape_joint10, m_cape_joint1, m_cape_joint2, m_cape_joint3, m_cape_joint4, m_cape_joint5, m_cape_joint6, m_cape_joint7, m_cape_joint8, m_cape_joint9, m_cape_joint10, r_A_cape_joint1, r_A_cape_joint2, r_A_cape_joint3, r_A_cape_joint4, r_A_cape_joint5, r_A_cape_joint6, r_A_cape_joint7, r_A_cape_joint8, r_A_cape_joint9, r_A_cape_joint10, r_cape_jointBase, r_C_cape_joint1, r_C_cape_joint2, r_C_cape_joint3, r_C_cape_joint4, r_C_cape_joint5, r_C_cape_joint6, r_C_cape_joint7, r_C_cape_joint8, r_C_cape_joint9, r_C_cape_joint10, r_B_cape_joint1, r_B_cape_joint2, r_B_cape_joint3, r_B_cape_joint4, r_B_cape_joint5, r_B_cape_joint6, r_B_cape_joint7, r_B_cape_joint8, r_B_cape_joint9, r_B_cape_joint10, r_AUX_cape_joint1, r_AUX_cape_joint2, r_AUX_cape_joint3, r_AUX_cape_joint4, r_AUX_cape_joint5, r_AUX_cape_joint6, r_AUX_cape_joint9, r_AUX_cape_joint10, l_cape_jointBase, l_C_cape_joint1, l_C_cape_joint2, l_C_cape_joint3, l_C_cape_joint4, l_C_cape_joint5, l_C_cape_joint6, l_C_cape_joint7, l_C_cape_joint8, l_C_cape_joint9, l_C_cape_joint10, l_B_cape_joint1, l_B_cape_joint2, l_B_cape_joint3, l_B_cape_joint4, l_B_cape_joint5, l_B_cape_joint6, l_B_cape_joint7, l_B_cape_joint8, l_B_cape_joint9, l_B_cape_joint10, l_AUX_cape_joint1, l_AUX_cape_joint2, l_AUX_cape_joint3, l_AUX_cape_joint4, l_AUX_cape_joint5, l_AUX_cape_joint6, l_AUX_cape_joint9, l_AUX_cape_joint10, ToesEnd_L, r_B_mid_joint1, r_B_mid_joint2, r_B_mid_joint3, r_B_mid_joint4, r_B_mid_joint5, r_B_mid_joint6, r_A_mid_joint1, r_A_mid_joint2, r_A_mid_joint3, r_A_mid_joint4, r_A_mid_joint5, r_A_mid_joint6, r_mid_joint1, r_mid_joint2, r_mid_joint3, r_mid_joint4, r_mid_joint5, r_mid_joint6, b_mid_joint1, b_mid_joint2, b_mid_joint3, b_mid_joint4, b_mid_joint5, b_mid_joint6, m_mid_joint1, m_mid_joint2, m_mid_joint3, m_mid_joint4, m_mid_joint5, m_mid_joint6, l_B_mid_joint1, l_B_mid_joint2, l_B_mid_joint3, l_B_mid_joint4, l_B_mid_joint5, l_B_mid_joint6, l_mid_joint1, l_mid_joint2, l_mid_joint3, l_mid_joint4, l_mid_joint5, l_mid_joint6, l_A_mid_joint1, l_A_mid_joint2, l_A_mid_joint3, l_A_mid_joint4, l_A_mid_joint5, l_A_mid_joint6, r_A_skirt_joint1, r_A_skirt_joint2, r_A_skirt_joint3, r_A_skirt_joint4, r_A_skirt_joint5, r_A_skirt_joint6, r_A_skirt_joint7, r_A_skirt_joint8, r_C_skirt_joint1, r_C_skirt_joint2, r_C_skirt_joint3, r_C_skirt_joint4, r_C_skirt_joint5, r_C_skirt_joint6, r_C_skirt_joint7, r_C_skirt_joint8, r_B_skirt_joint1, r_B_skirt_joint2, r_B_skirt_joint3, r_B_skirt_joint4, r_B_skirt_joint5, r_B_skirt_joint6, r_B_skirt_joint7, r_B_skirt_joint8, mid_skirt_joint1, mid_skirt_joint2, mid_skirt_joint3, mid_skirt_joint4, mid_skirt_joint5, mid_skirt_joint6, mid_skirt_joint7, mid_skirt_joint8, back_skirt_joint1, back_skirt_joint2, back_skirt_joint3, back_skirt_joint4, back_skirt_joint5, back_skirt_joint6, back_skirt_joint7, back_skirt_joint8, l_A_skirt_joint1, l_A_skirt_joint2, l_A_skirt_joint3, l_A_skirt_joint4, l_A_skirt_joint5, l_A_skirt_joint6, l_A_skirt_joint7, l_A_skirt_joint8, l_C_skirt_joint1, l_C_skirt_joint2, l_C_skirt_joint3, l_C_skirt_joint4, l_C_skirt_joint5, l_C_skirt_joint6, l_C_skirt_joint7, l_C_skirt_joint8, l_B_skirt_joint1, l_B_skirt_joint2, l_B_skirt_joint3, l_B_skirt_joint4, l_B_skirt_joint5, l_B_skirt_joint6, l_B_skirt_joint7, l_B_skirt_joint8
[Warning:     Unity] [5:14:36 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'NpcSet3' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:14:36 PM] CharacterVisuals(Warning): [EquipmentViewer] Material 'NpcSet3' has no direct clothing color properties.
[Warning:     Unity] [5:14:36 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'Hat_Low [d]' for 'MonsterLeatherHat' collapsed non-canonical bones to their nearest canonical ancestors (21): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L
[Warning:     Unity] [5:14:36 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'UnderShavedHair' cannot provide baked-clothing inputs.
[Message:     Unity] [5:14:38 PM] Loading(Information): [ShaderWarmup] Warmed 652 player-data shader variants on Direct3D11 with 1182 ms of warmup work over 24 frames (1510 ms wall time).
[Message:     Unity] [5:14:38 PM] Loading(Information): [ShaderWarmup] Warmed 611 Addressables shader variants on Direct3D11 with 401 ms of warmup work over 11 frames (531 ms wall time).
[Message:     Unity] [5:14:38 PM] Loading(Information): [ShaderWarmup] Rendered 6 views around (365.7, 302.6, 223.1) in 125 ms to compile shader pipelines before the first reveal.
[Message:     Unity] [5:14:38 PM] Loading(Information): [LoadTiming] kind=login outcome=completed map=6 total=184.92s/1153f priority=High upload=8ms/32MB | fadeIn=0.51s/67f gameScene=0.41s/10f mapChangeStarted=0.00s/0f sceneUnload=0.08s/1f sceneLoad=0.74s/6f unloadUnusedAssets=0.09s/1f gameSingletons=0.43s/36f worldManifest=0.06s/3f mapHost=0.48s/14f regions=176.76s/779f combineMeshes=0.00s/0f worldStream=0.00s/0f environment=0.10s/1f settle=0.85s/53f prewarm=1.64s/116f handshake=0.09s/6f entities=0.11s/2f spawnVisuals=0.30s/15f shaderWarmup=2.26s/43f colliders=0.00s/0f
[Message:     Unity] [5:14:38 PM] Loading(Information): [LoadingThroughput] Released: priority=BelowNormal upload=2ms/16MB
[Message:     Unity] [5:15:05 PM] Networking(Information): [EntityPositionSync] NPC batch arrival offset jumped 714 ticks from the last 128 batches, which means a new server tick clock or a stall over 10 s. Restarting the NPC holdback estimate.
[Message:     Unity] [5:15:05 PM] UserInterface(Information): [DevMenuPanel] F9 ignored (role User): the role is below Creator.
[Message:     Unity] [5:15:32 PM] Networking(Information): [EntityPositionSync] NPC batch arrival offset jumped 685 ticks from the last 128 batches, which means a new server tick clock or a stall over 10 s. Restarting the NPC holdback estimate.
[Message:     Unity] [5:16:00 PM] Networking(Information): [EntityPositionSync] NPC batch arrival offset jumped 685 ticks from the last 128 batches, which means a new server tick clock or a stall over 10 s. Restarting the NPC holdback estimate.
[Warning:     Unity] [5:16:02 PM] CharacterVisuals(Warning): [EquipmentRigMapper] Renderer 'ShavedSides_Ponytail [d]' for 'MaleHair2' collapsed non-canonical bones to their nearest canonical ancestors (23): ToesEnd_R, HeadEnd_M, lowerLidOuter12_R, EyeBrowInnerJoint_R, EyeBrowInnerJoint_L, MiddleFinger4_R, ThumbFinger4_R, IndexFinger4_R, PinkyFinger4_R, RingFinger4_R, r_padjoint1, r_padjoint2, MiddleFinger4_L, ThumbFinger4_L, IndexFinger4_L, PinkyFinger4_L, RingFinger4_L, l_padjoint1, l_padjoint2, Chest_M_seg_1_joint, ToesEnd_L, r_hand_parentJoint, l_hand_parentJoint
[Warning:     Unity] [5:16:02 PM] CharacterVisuals(Warning): [SkinMaskGenerator] Material 'HairTie' cannot provide baked-clothing inputs.
[Warning:     Unity] [5:16:02 PM] CharacterVisuals(Warning): [EquipmentViewer] Material 'HairTie' has no direct clothing color properties.
[Warning:     Unity] [5:16:48 PM] CharacterVisuals(Warning): [HumanoidNpcEntity] NPC 11311 (NPC: 11311 - Fisherman) has no combined mesh after 10s; restoring its nameplate and interaction while the body stays hidden.
[Warning:     Unity] [5:16:48 PM] CharacterVisuals(Warning): [HumanoidNpcEntity] NPC 11312 (NPC: 11312 - Fisherwoman) has no combined mesh after 10s; restoring its nameplate and interaction while the body stays hidden.
[Message:     Unity] [5:16:48 PM] Networking(Information): [EntityPositionSync] NPC batch arrival offset jumped 723 ticks from the last 128 batches, which means a new server tick clock or a stall over 10 s. Restarting the NPC holdback estimate.
[Message:     Unity] [5:16:51 PM] UserInterface(Information): [DevMenuPanel] F9 ignored (role User): the role is below Creator.
 

 

Изменено пользователем sadless

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23 минуты назад, sadless сказал:

Что-то у меня лютые просадки FPS при включении на F9. В меню все ок, но когда начал загружаться в игру, FPS успал до 2. Тыкнул F9 (выключил) все нормализовалось. Загрузился в игру, все было ок, снова тыкаю F9 — фризы на пол минуты и более. 

UPD: Фризит когда начинаешь двигаться (WASD), если просто стоять то все ок. 

Спасибо за обратную связь, нечто подобное уже было у меня в Erenshor и было исправлено оптимизацией кода плагина. Вечером постараюсь найти решение.

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1 час назад, sadless сказал:

лютые просадки FPS

v1.0a (30-10-26)
- тестовое исправление низкого fps при установленном русификаторе
Попробуй поставить новую версию и посмотреть, как с ней. Там пачка оптимизаций добавлена кукодом.

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