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skipperskip

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  1. UnityEX

    Hello, Could you help me with exporting and reimporting these .TextTable and .DialogueDatabase files: https://www.mediafire.com/file/69cjbut4m5sll9d/kg3.zip/file Edit: It seems like the xml files from the top post works.
  2. UnityEX

    The game uses PixelCrushers Dialogue System. So the text is in Monobehaviour files. It seems like -1 type is .DialogueDatabase files and -198 type is LocalizedTextTable files. You can see these by clicking on MonoBehaviour button in the program (Screenshot). Here are the files.
  3. UnityEX

    This works! Thank you very much.
  4. UnityEX

    I don't touch anything other than sharedassets1.assets file. I always start with clean files. I dump the StringsTableSO to xml. Then without touching it I import it back to a StringsTableSO file. And then I import that file into sharedassets1.assets. So I don't think it's a bundle issue. Also the black screen is kinda unusual. The first 2 splashscreens show up fine but then it goes black/does not load the main menu.
  5. UnityEX

    Also here is a reimported Master_Strings_Table file for comparing. https://pixeldrain.com/u/wFeLfS5H (I can’t edit the previous message for some reason.)
  6. UnityEX

    Thank you for your effort. This can extract the text fine. However, even without changing anything when I import it back, the game gets stuck at a blackscreen just before getting to main menu screen. Comparing the original and the dumped/reimported StringTableSO files I see that only these 4 bytes before all of the “LoadedSubtitleLine” strings are different from each other. https://prnt.sc/fAaqzcI54RRc https://prnt.sc/HkxMvCHDAabd (The original file is the one on the right in these images.) These 4 bytes might be like the text id for game to load since they seem to be mostly going up in a pattern. Eg. 0C 00 78 4E –> 12 00 78 4E edit: GUID is this btw: 668DB95399368EE1A3154B107CD4B844F43AA8F2DB8367C56DB441CEDC1F2EDB
  7. UnityEX

    It was in sharedassets1.assets file. Don’t know if this helps but there are also some .LocalizedTextSO files in these asset files. https://pixeldrain.com/u/KD25xeKu
  8. UnityEX

    Can anyone help me with this file? All the text is in there but I don't know how to unpack/repack it for editing. The game is “Thank Goodness You’re Here!” https://pixeldrain.com/u/KUgvBwR8
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