Перевод ломает квесты. Не появляются новые квесты после первой крепости. Невозможно взвеситься у весовщика, а так же забрать награду за уничтожение робота на снежной горе. Дальше не проходил.
При попытке загрузить сейв, сделанный без русификатора и за пределами первой крепости, игра виснет, а в консоли появляются новые ошибки.
Вот лог консоли:
[Message: Preloader] BepInEx 6.0.0-be.764 - Dread Delusion (02.02.2020 15:02:00)
[Message: Preloader] Built from commit 5f39645992ab8b944cad394b63470e4920f8b16d
[Info : BepInEx] System platform: Windows 10 64-bit
[Info : BepInEx] Process bitness: 64-bit (x64)
[Info : BepInEx] Running under Unity 2022.3.60f1
[Info : BepInEx] Runtime version: 6.0.7
[Info : BepInEx] Runtime information: .NET 6.0.7
[Info : Preloader] 0 patcher plugins loaded
[Info : Preloader] 0 assemblies discovered
[Message:AssemblyPatcher] Executing 0 patch(es)
[Message: BepInEx] Chainloader initialized
[Warning:Il2CppInterop] Class::Init signatures have been exhausted, using a substitute!
[Info :Il2CppInterop] Registered mono type Il2CppInterop.Runtime.DelegateSupport+Il2CppToMonoDelegateReference in il2cpp domain
[Info : BepInEx] 1 plugin to load
[Info : BepInEx] Loading [DD Russian Font 1.0.0]
[Info :DD Russian Font] DDRuFont loading...
[Info :Il2CppInterop] Registered mono type DDRuFont.FontInjector in il2cpp domain
[Message: BepInEx] Chainloader startup complete
[Message: Unity] Game Version: 1.3.3
OS: Windows 10 (10.0.19044) 64bit
OS Family: Windows
Device Model: H510M H (Gigabyte Technology Co., Ltd.)
Device Type: Desktop
Locale: ru-RU
System Memory: 65405Mb
Processor Type: 11th Gen Intel(R) Core(TM) i9-11900KF @ 3.50GHz
Processor Frequency: 3504MHz
Processor Count: 16
Graphics Device Name: NVIDIA GeForce RTX 2060
Graphics Device Type: Direct3D11
Graphics Device Vender: NVIDIA
Graphics Device Version: Direct3D 11.0 [level 11.1]
Graphics Device Memory: 12061Mb
Graphics Device Shader Level: 50
Current Resolution: 2560x1440 (59.951Hz)
Fullscreen: True
Fullscreen Mode: FullScreenWindow
Native Resolution: 2560x1440
[Message: Unity] UserDataInterface: OnStartup
[Message: Unity] Constructed Standalone Profile.
[Message: Unity] StandalonePlatformImpl:Profile_OnActivated(): Profile activated:
Kittehface.Framework20.Profiles+StandaloneProfile
[Message: Unity] Platform:Awake(): Successfully activated standalone user.
[Message: Unity] UserData:Initialize()
[Message: Unity] UserDataInterface: Platform_OnRequestUserDataRead
[Message: Unity] UserData:Mount( filename = SaveData )
[Message: Unity] Platform.BeginInitialUserDataRead(): Received 1 requests for UserData reads!
[Message: Unity] UserData.OnFileMounted( SaveData, result = Success )
[Message: Unity] UserData.OperableFile.Read( SaveData )
[Message: Unity] UserData.OperableFile.NotifyReadCompleted( SaveData, result = Success )
[Message: Unity] PLATFORM: All file reads complete, proceeding with initialization!
[Message: Unity] Platform.BeginInitialAchievementsLoad(): Received 1 requests for Achievements loads!
[Message: Unity] PLATFORM: All Achievements loads complete, proceeding with initialization!
[Message: Unity] DeluionManager Init!
[Message: Unity] Delusion Menu Init!
[Message: Unity] [DelusionSettings]: Init
[Message: Unity] Resolution Match Found2560 x 1440 @ NaNHz
[Message: Unity] — RefreshSettings —
[Message: Unity] fullScreenToggle.isOn:True
[Message: Unity] Delusion_ScenesInit!
[Message: Unity] — RefreshSettings —
[Message: Unity] fullScreenToggle.isOn:True
[Message: Unity] itemSpriteDictionary generated with 473 values.
[Error : Unity] Cannot find itemID for the 'name' in language text asset: superCabin
[Error : Unity] Cannot find itemID for the 'description' in language text asset: superCabin
[Warning: Unity] Resetting Stats
[Message: Unity] Delusion Menu Init!
[Message: Unity] ToggleMenuCanvas called : title
[Message: Unity] DelusionGUI.ToggleCharPanelCanvas called — GUI Mode set to : inactive
[Warning: Unity] Resetting game data.
[Warning: Unity] Resetting Stats
[Message: Unity] removingBuffs
[Message: Unity] AddingBuffs
[Message: Unity] — RefreshSettings —
[Message: Unity] fullScreenToggle.isOn:True
[Message: Unity] [CINEMATICS] (2) DisableAllCinematicObjs.
[Message: Unity] ToggleMenuCanvas called : inactive
[Message: Unity] DelusionGUI.ToggleCharPanelCanvas called — GUI Mode set to : inactive
[Message: Unity] DelusionGUI.ToggleCharPanelCanvas called — GUI Mode set to : cinematic
[Warning: Unity] Cannot Prepare a disabled VideoPlayer
[Error : Unity] Cannot find itemID for the 'name' in language text asset: superCabin
[Error : Unity] Cannot find itemID for the 'description' in language text asset: superCabin
[Error : Unity] Could not find parent task for stage: cradle with taskID: люлька
[Message: Unity] [MUSIC MOMMY] — Changed Master Region from -1 to 0
[Message: Unity] [MUSIC MOMMY] — DumpAllSubs. currently there are 0 subs
[Message: Unity] Load Complete.
[Message: Unity] UnionNPCPoseDecider: fbx_UnionWomen has LODGroup size 2,492481, changing to 2,492481
[Message: Unity] UnionNPCPoseDecider: fbx_UnionWomen has LODGroup size 2,492481, changing to 2,492481
[Message: Unity] UnionNPCPoseDecider: fbx_UnionVillagersCmbt has LODGroup size 2,507555, changing to 2,507555
[Info :DD Russian Font] DDRuFont: loaded fallback font 'ALAGARD-12PX-UNICODE SDF' from bundle
[Info :DD Russian Font] DDRuFont: set fallback material shader -> TextMeshPro/Distance Field
[Info :DD Russian Font] DDRuFont: + global fallback (count=1)
[Info :DD Russian Font] DDRuFont: + 3 per-font fallbacks (total fonts=4)
[Message: Unity] [CINEMATICS] (1) Disabling Cinematics.
[Message: Unity] ToggleMenuCanvas called : inactive
[Message: Unity] DelusionGUI.ToggleCharPanelCanvas called — GUI Mode set to : inactive
[Message: Unity] ToggleMenuCanvas called : title
[Message: Unity] [CINEMATICS] (2) DisableAllCinematicObjs.
[Error : Unity] Cannot find itemID for the 'name' in language text asset: superCabin
[Error : Unity] Cannot find itemID for the 'description' in language text asset: superCabin
[Message: Unity] [CHECKING FILE: slot Save1
[Message: Unity] [CHECKING FILE: slot Save2
[Message: Unity] [CHECKING FILE: slot Save3
[Message: Unity] — RefreshSettings —
[Message: Unity] fullScreenToggle.isOn:True
[Message: Unity] ToggleMenuCanvas called : inactive
[Message: Unity] DelusionGUI.ToggleCharPanelCanvas called — GUI Mode set to : inactive
[Message: Unity] — RefreshSettings —
[Message: Unity] fullScreenToggle.isOn:True
[Message: Unity] [Refresh Equipment]
[Message: Unity] [Refresh Equipment]
[Message: Unity] [Refresh Equipment]
[Message: Unity] [Refresh Equipment]
[Message: Unity] [Refresh Equipment]
[Message: Unity] [Refresh Equipment]
[Message: Unity] [Refresh Equipment]
[Message: Unity] removingBuffs
[Message: Unity] AddingBuffs
[Message: Unity] [Loading]{"list":[{"id":"mainQuest","stage":40},{"id":"charMentor","stage":10},{"id":"pwyllShroom","stage":30}]}
[Error : Unity] [TASK]: [Квартирмейстер - 10] Could not find active stage! Has task data been changed since save?
[Error : Unity] Task 'charMentor' Active Stage is NULL
[Error : Unity] NullReferenceException: Object reference not set to an instance of an object.