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Far Cry 5

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Жанр: Action, Adventure, FPS

Разработчик: Ubisoft Montreal

Издатель: Ubisoft

Дата выхода: 27 марта 2018 года

Платформы: PC, PS4, XBOX ONE

Игра в Steam: http://store.steampowered.com/app/552520/

Spoiler

Детали Far Cry 5 от инсайдера: игра будет о религии:

Пользователь форума Reddit утверждает, что в 2016 году вошел в состав фокус-группы, которая занималась тестированием Far Cry 5. Он отмечает, что у него нет детальной информации о проекте, так как не связан с издателем. За участие в фокус-группе, к слову, ему заплатили $100 или $125 (точно не помнит), и парень был удивлен увидеть Far Cry 5, так как является фанатом серии.

Итак, сюжет полноценной пятой игры в серии развернется в современной Монтане, поэтому привычных для Far Cry гор в будет достаточно много. Сначала разработчики хотели выбрать Дикий Запад, как и гласили слухи, однако от этой идеи решили отказаться.

Противостоять мы будем культу апокалипсиса. История будет делать ОГРОМНЫЙ упор на религию. В одном из отрывков человек (судя по всему, главный герой) прогуливался по городу, чьи улицы были полностью пусты, и зашел в церковь, где и находилось все население. Люди внимательно слушали безумного лидера, который в одной руке держал штурмовую винтовку, в другой —библию.

Про антагониста и протагониста ничего не рассказали, однако показали второстепенным героям. Так, в сюжете будет присутствовать женщина-механик (информатор подозревает, что это любовный интерес главного героя) и старик-хиппи. Представили правую руку злодея, который описывается как «порно-Том-Круз-ставший-сумасшедшим-убийцей» (porno-Tom-Cruise-turned-religious-nutjob-murderer), раньше он был порно-звездой. Этим персонажем может быть не довольна публика.

В целом же, фокус-группе понравилась игра. А что самое главное — это будет совершенно новый открытый мир, а не простая копия Far Cry 4 на переделанной карте, коим была Primal.

Spoiler

Анонс игры - 26 мая

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Far Cry 5 Patch 1.06 Patch Notes

Скрытый текст

1. New Additions

  • New Avatar Items added in the Character Customization
    • Special Outfits: Jess, Joseph Seed, Faith, Sheriff Whitehorse, Amita, Pagan Min
    • Masks: Clown, Panda, Baseball, Basketball, Beach Ball, Soccer Ball, Volleyball, Tennis Ball, 8 Ball, Golf Ball, Orange
  • New assets added in the Arcade Editor
    • Hours of Darkness static assets added

2. Improved Accessibility

  • Fixed an issue with Arabic font where some letters were difficult to read
  • Added a display in the Shop menu to show how much money you can get for selling loot

3. Stability & Performance

  • Fixed multiple low occurrence crashes
  • Fixed some minor performance issues while driving in certain locations of the world
  • Fixed an issue where the game could become stuck on the transition screen when opening the map after completing an objective

4. Missions

  • Fixed multiple low occurrence walkthrough breaks
  • Various improvements to mission objectives and warning messages
  • Various fixes to certain Prepper Stashes
  • Fixed an issue where the player would be unable to complete the mission “Widowmaker” under certain circumstances
  • Fixed an issue where Silos destroyed before starting the mission “Light’em Up” would sometimes not be counted toward completion
  • Fixed an issue where the rescue helicopter could leave without the player in the mission “The Cleansing”
  • Fixed an issue where the quest would not fail if the player throws the defector’s body into the water in the mission “Jumping Ship”
  • Fixed an issue where the player could become stuck if he’s hit by the plane while liberating Fall’s End
  • Fixed an issue during the mission “Paradise Lost” where the objective marker would appear very far away in certain circumstances
  • Fixed an issue where Willis would not always enter his car during the mission “Patriot Acts”
  • Fixed an issue where a “Warning! Leaving mission zone” message would appear incorrectly during the mission “Turn the Tables”
  • Fixed an issue where the player could not collect the rewards during the Prepper Stash “Holdouts” if the bunker lock is destroyed before collecting the key card
  • Fixed an issue where the Prepper Stash “Swingers” would not complete if you were not using a grapple to reach the stash

5. Audio

  • Adjustments to news updates on car radios
  • Fixed an issue where the radio in the Wolf’s Den was playing on loop
  • Fixed an issue where GFH would interrupt themselves when riding in a helicopter
  • Fixed an issue where some sounds would be muffled or muted when accessing the Arcade during the liberation splash screens
  • Fixed an issue where some NPC dialogue seemed out of context
  • Fixed an issue where the music never stops for the client after completing the mission “Get Free”

6. Companion, Enemy & Animal AI

  • Fixed some issues with NPC’s and Companions playing incorrect dialogue
  • Fixed an issue with NPC’s dialogue overlapping while riding in a helicopter
  • Fixed some issues with GFH icon priority
  • Fixed an issue where GFH could be damaged during certain liberation cinematics
  • Fixed an issue where two FFH would run into each other when adding a recently recruited FFH to your roster
  • Fixed an issue where sometimes the skunk would play an improper hit reaction animation
  • Fixed an issue where some animations for Goats, Elk, Cattle and Sheep would play abruptly

7. Gameplay & UI

  • Fixes and updates to weapon balance & statistics
  • Fixed an issue where land vehicles would stop if they pass through shallow water
  • Fixed an issue where the player could spawn a locked vehicle in certain circumstances
  • Fixed an issue where the player could be thrown into the air when picking up a dead body from the water
  • Fixed an issue with an incorrect spawn point loading when using fast travel. Fixed an issue where interaction buttons would sometimes flicker when the interaction prompts were deactivated
  • Fixed an issue where certain icons weren’t changing to the correct color when activating color-blind mode
  • Fixed an issue where certain inventory items would keep flashing whenever the inventory was accessed
  • Fixed an issue where proximity explosives could explode early in certain circumstances
  • Fixed an issue with the animation when switching between turret and driving position in certain boats
  • Fixed an issue where the critical health FX can persist through cinematics when triggering a cinematic at critical health
  • Fixed an issue where a shovel could not be picked up if it is used to impale an NPC to a wall
  • Fixed an issue where not all text was changed when changing subtitles
  • Updated the image for the Cage Tutorial
  • Fixed an issue where the extended magazine icon wasn’t appearing the weapon wheel for the 45/70 rifle

8. Coop

  • Fixed an issue where client model would become stuck in ragdoll when interrupting a friendly NPC who was reviving the client
  • Fixed an issue in the mission “Casualties of War” where the doors in the bunker might not be replicated for a client who joins the game after the mission has started
  • Fixed an issue where the client could sometimes become invisible after liberating an outpost while in a vehicle mounted gun
  • Fixed an issue where the client could sometimes not open the map after completing the mission “Prairie Oyster Harvest”
  • Fixed an issue where the player would become stuck in a revive transition when a Coop partner and GFH revived them at the same time
  • Fixed an issue where the client could become stuck in spectator cam in certain situations
  • Fixed an issue where the bunker hatch could remain closed for the client when joining a game during the mission “Patriot Acts”
  • Fixed an issue where controller rumble did not always work for a host when falling

9. Arcade/PVP

  • Arcade menu flows have been reworked
  • Public and Private Lobbies have been reworked
  • Added text for page tabbing in the Map Browser
  • Player will now return to the Arcade Menu rather than the Main Menu if they are idle for too long
  • The option for voice chat has been added in Deathmatch
  • Fixes and updates to weapon balance & statistics
  • Fixed a rare crash when several host migrations would occur back to back
  • Fixed a replication issue for clients using ladders after a host migration
  • Fixed several issues where vehicles parts would be detaching on the client’s side
  • Fixed an issue where you would spawn with the incorrect load out
  • Fixed the visual effects for exploding ammo crates
  • Fixed an issue where you were unable to equip any weapons upon respawn if a host migration occurred at the same time
  • Fixed an issue where the host would re-spawn with the last weapon he was using
  • Fixed an issue where the download of the map would time-out
  • Fixed an issue where player names would be missing after being killed once
  • Fixed an issue where you would have been muted automatically when joining a lobby
  • Fixed an issue where party member(s) could not be un-muted
  • Fixed an issue where the team standing would be cut-off in several languages
  • Extended the ‘pick a map’ and ‘voting’ timers
  • Repositioned the health/armor info on opponents for when you went pass a given distance
  • Fixed an issue where map snapshots would fully load before the voting timer ended
  • Fixed an issue where the map you selected was not taken into account
  • Switched the ‘map rating’ button positions
  • Fixed an issue where helicopters and planes sounds would be stuck in a shooting loop once the driver was killed

10. Arcade/Editor

11. Outfits

  • Fixed an issue where special outfits with quivers would interfere with the player’s field of view in certain situations

PC

  • New mouse+keyboard controls scheme for planes, available in options menu
  • Fixed issue with game freeze on using Alt-Tab while skipping cinematics
  • Fixed issue when game does not display 100% Story Progress for some players who finished campaign
  • Fixed an issue that caused difficulties with map selection by mouse in Arcade
  • Fixed issue with blocking input if joining Arcade during liberation cinematic of an outpost
  • Fixed various minor issues on multi-GPU configurations
  • Fixed various localization issues
  • Fixed minor rendering issues
  • Fixed various UI issues

 

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Супер игра, лучшая из  частей.

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В одном из заданий надо искать бензовозы, я всё обыскал (объездил) весь округ — нету. Раньше часто встречались, а теперь нет. Где искать эти бензовозы?

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24 минуты назад, DynaMan сказал:

В одном из заданий надо искать бензовозы, я всё обыскал (объездил) весь округ — нету. Раньше часто встречались, а теперь нет. Где искать эти бензовозы?

Лучше проходить другие задания и просто помнить про бензовозы.

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39 минут назад, TanatosX сказал:

Лучше проходить другие задания и просто помнить про бензовозы.

Понятно. Я так и сделал.

После обновления пропал вертолёт Deluxe издания игры.

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Цитата

Far Cry 5 Update 1.07 Release Notes

New Additions

  • New Avatar Items added in the Character Customization 
  • New assets added in the Arcade Editor 
  • New loading screens added

Stability & Performance

  • Fixed multiple low occurrence crashes
  • Fixed an issue where the FPS could drop below 30 at certain locations in the world
  • Fixed an issue where the player could become stuck in a death loop after crashing the plane into Joseph’s statue, or by falling off of the radio tower on Dutch’s Island

Missions

  • Fixed multiple low occurrence walkthrough breaks
  • Fixed an issue where the player would be spawned outside of the vehicle when failing and respawning during the mission “Special Delivery”
  • Fixed an issue where the Death Wish vehicle would not spawn during the mission “Death Wish”
  • Fixed an issue where the bleeding timer is not synchronized in Coop during the mission “Where it all Began”
  • Fixed an issue where the objective was missing during the mission “Ignorance is Bliss” after a cinematic
  • Fixed an issue where the game could become stuck while opening the map after completing the mission “Man’s Best Friend”
  • Fixed an issue where the Nick Rye’s plane would become stuck if one coop player took the plane while the other liberated John Seed’s Ranch

Audio

  • Fixed an audio issue where certain vehicles and weapon/attachment combinations were missing sound
  • Fixed an issue where certain SFX were not always playing in caves
  • Fixed an issue with missing SFX when reloading the P08 in certain situations
  • Fixed an issue with missing SFX when the player is hit by a baseball bat
  • Fixed an issue with missing engine SFX when piloting the Far Cry 5® Hours of Darkness, Kaumbat OH-04B Foxfly “Viet Cong” helicopter in the main game
  • Fixed an issue where the impact SFX of the Shovel Launcher would not play the proper SFX in some situations

Companion, Enemy & Animal AI

  • Fixed some minor issues with bear and cougar attack animations
  • Fixed an issue with improper animations playing for NPC’s under certain circumstances
  • Fixed an issue where GFH would not react to bullet impact while swimming

Gameplay & UI

  • Fixed an issue where kills made with the SVD were being counted as Assault Rifle kills
  • Fixed an issue where the special fishing lures were available before purchasing the “Fisher King” perk
  • Fixed an issue where the buff visual effects could stay on screen under certain circumstances
  • Fixed an issue where the helicopters rockets could explode immediately when firing them after firing flares
  • Fixed some clipping issues with various clothing items
  • Fixed an issue where the 1970 Kimberlite ZZT could not be repaired after it was damaged with fire
  • Fixed an issue where the weapon tracking would still occur after setting “Aiming Assists” to “Off” in the Gameplay options
  • Fixed an issue where equipped attachments to the MP34 would disappear when switching with another weapon, then picking up the MP34 back up
  • Fixed an issue where the health regeneration stops working when returning the main game after playing an Arcade map using the “No Health Regen” modifier
  • Fixed an issue where blood stains would appear on allied players when performing a melee attack with a baseball bat in Main Game Coop or Arcade Coop and PVP
  • Fixed an issue where helicopters could become unusable after taking explosion damage
  • Fixed an issue where player was able to carry a third melee weapon type
  • Fixed an issue where the player’s health is fully restored when changing game difficulty from the Gameplay menu while in game
  • Fixed an issue where the propeller blades of helicopters would spin unnaturally when a passenger exits the vehicle
  • Fixed an issue where the icons for the M-16, SVD, M60-V and MP5SD could become missing from the weapon wheel
  • Fixed an issue where the currency icon appears blurry if the player does not have enough money to purchase something
  • Fixed an issue where some icons on the world map would move when scrolling through the map
  • Fixed an issue with the “Sell Loot” button not refreshing after selling loot in a Shop
  • Fixed an issue where the subtitle background setting would reset after rebooting the game

Coop

  • Fixed an issue where client was unable to sell a location map after looting it
  • Fixed an issue where GFH were being replicated above the water while swimming during a coop session
  • Fixed an issue where the fog of war would reappear for the client after re-joining a previous session
  • Fixed an issue where the client could lose his ability to craft when joining a player during the mission “Enemies at the Gate”
  • Fixed an issue where the partner’s animation would become offset when spawning in a mounted gun after the coop leash is broken
  • Fixed an issue where both players would become invulnerable after dying and respawning in a helicopter together so long as the host remained in the helicopter
  • Fixed an issue where the time of day would change very fast for the client when opening the map while in the passenger seat of a vehicle
  • Fixed an issue where the client could become stuck in the shop menu if set on fire by the host before accessing the menu
  • Fixed an issue where a player in downstate cannot be revived when a GFH is interrupted while attempting to revive the player

Arcade

  • Fixed an issue where the money and perk point values would disappear from the Arcade menu after interacting with the Silver Bars menu
  • Fixed an issue where the timer and score indicators would sometimes disappear
  • Fixed an issue where picking up ammo, throwables or medkits would not display a notification
  • Fixed an issue where the Ultimate Hunter icon was appearing incorrectly in the Arcade
  • Fixed an issue where weapons would sometimes be missing for players after a host migration occurred
  • Fixed an issue where the game could become unresponsive if the host is on fire when completing a map
  • Fixed an issue where an incorrect loading screen icon could sometimes appear in the snapshot of the map
  • Fixed an issue where the firing a mortar round will close all other clients aim view if they are also on a mortar
  • Fixed an issue where the weapons would sometimes disappear from a player’s hand after a host migration

Map Editor

  • Fixed an issue with shaders on lakes in the In-Game Editor
  • Fixed an issue where lakes would cover a larger surface area depending on how it was rotated
  • Fixed some minor issues related to various assets from the Far Cry 5® Hours of Darkness DLC
  • Fixed some minor issues with overlapping text in the asset selection menus
  • Fixed an issue where the top layer of lakes would not display the correct shaders on consoles
  • Fixed an issue with the draw distance of shadows in the Arcade Editor
  • Fixed an issue where ammo clips would become stuck in an NPC’s hand after they were killed

PC SPECIFIC

  • New mouse+keyboard controls scheme for planes, available in options menu
  • Added Dynamic Resolution support
  • Added Freesync 2 support
  • Fixed coop Fog of War issue
  • Fixed an issue with buying items in Arcade Shop
  • Fixed various minor UI issues

Audio

  • Fixed an issue where the gas hissing SFX would continuously play when holstering the flamethrower after equipping it from the shop

 

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